{"id":191645,"date":"2021-03-01T20:26:10","date_gmt":"2021-03-01T17:26:10","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/ghosts-n-goblins-resurrection-review-a-ghoulish-challenge\/"},"modified":"2021-03-01T20:26:10","modified_gmt":"2021-03-01T17:26:10","slug":"ghosts-n-goblins-resurrection-review-a-ghoulish-challenge","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/ghosts-n-goblins-resurrection-review-a-ghoulish-challenge\/","title":{"rendered":"#Ghosts \u2018n Goblins Resurrection Review \u2014 A Ghoulish Challenge"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_84 counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a27667ff298c\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #dd3333;color:#dd3333\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #dd3333;color:#dd3333\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a27667ff298c\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/buradabiliyorum.com\/en\/ghosts-n-goblins-resurrection-review-a-ghoulish-challenge\/#Review_Copy_provided_by_Capcom_Reviewed_on_Nintendo_Switch\" >Review Copy provided by Capcom. Reviewed on Nintendo Switch.<\/a><\/li><\/ul><\/nav><\/div>\n<p>&#8220;<strong>#Ghosts \u2018n Goblins Resurrection Review \u2014 A Ghoulish Challenge<\/strong>&#8221;<\/p>\n<div>\n<div class=\"td-post-featured-image\"><img loading=\"lazy\" decoding=\"async\" width=\"696\" height=\"392\" class=\"entry-thumb td-modal-image\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-696x392.png\" srcset=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-696x392.png 696w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-300x169.png 300w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-1024x576.png 1024w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-768x432.png 768w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-1536x864.png 1536w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-1068x601.png 1068w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-747x420.png 747w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09.png 1920w\" sizes=\"auto, (max-width: 696px) 100vw, 696px\" alt=\"\" title=\"My Great Capture Screenshot 2021-02-27 22-12-09\"><\/div>\n<p> <!-- A generated by theme --> <\/p>\n<p> <!-- end A --> <\/p>\n<h2><span class=\"ez-toc-section\" id=\"Review_Copy_provided_by_Capcom_Reviewed_on_Nintendo_Switch\"><\/span><strong>Review Copy provided by Capcom. Reviewed on Nintendo Switch.<\/strong><span class=\"ez-toc-section-end\"><\/span><\/h2>\n<hr>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"aligncenter size-full wp-image-8994\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2019\/03\/spoiler-free.png\" alt=\"\" width=\"1291\" height=\"135\" srcset=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2019\/03\/spoiler-free.png 1291w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2019\/03\/spoiler-free-300x31.png 300w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2019\/03\/spoiler-free-768x80.png 768w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2019\/03\/spoiler-free-1024x107.png 1024w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2019\/03\/spoiler-free-696x73.png 696w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2019\/03\/spoiler-free-1068x112.png 1068w\" sizes=\"auto, (max-width: 1291px) 100vw, 1291px\"><\/p>\n<p>In Capcom\u2019s rich library of I.P., \u201cGhosts \u2018n Goblins\u201d is one of the last franchises I would have expected to make a sudden comeback. The <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/watch-movies-tv-seriess\/\" data-internallinksmanager029f6b8e52c=\"8\" title=\"Watch Movies &amp; TV Series\" target=\"_blank\" rel=\"noopener\">series<\/a> and its legacy of incredibly punishing medieval platformers has been close to dead for nearly fifteen years, since 2006, when \u201cUltimate Ghosts \u2018n Goblins\u201d brought the series to the PSP. Series creator and Capcom arcade legend Tokuro Fujiwara has returned for \u201cGhosts \u2018n Goblins Resurrection,\u201d his first <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/game\/\" data-internallinksmanager029f6b8e52c=\"7\" title=\"Game\" target=\"_blank\" rel=\"noopener\">game<\/a> since Platinum\u2019s \u201cMadWorld\u201d hit Wii in 2009. And while \u201cResurrection\u201d doesn\u2019t quite live up to the series\u2019 peaks, it offers enough of a brutal, satisfying challenge to honor the \u201cGhosts \u2018n Goblins\u201d name.<br \/>\n <!-- A generated by theme --> <\/p>\n<p> <!-- end A --> <\/p>\n<figure id=\"attachment_21643\" aria-describedby=\"caption-attachment-21643\" style=\"width: 696px\" class=\"wp-caption aligncenter\"><img decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-21643\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-1024x576.png\" alt=\"\" width=\"696\" height=\"392\" srcset=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-1024x576.png 1024w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-300x169.png 300w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-768x432.png 768w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-1536x864.png 1536w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-696x392.png 696w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-1068x601.png 1068w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22-747x420.png 747w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-09-22.png 1920w\" sizes=\"auto, (max-width: 696px) 100vw, 696px\"><figcaption id=\"caption-attachment-21643\" class=\"wp-caption-text\">It\u2019s impossible to talk about \u201cGhosts \u2018n Goblins\u201d without bringing up its most infamous feature, its brutal difficulty.<\/figcaption><\/figure>\n<p>It\u2019s impossible to talk about \u201cGhosts \u2018n Goblins\u201d without bringing up its most infamous feature, its brutal difficulty. Before I started \u201cGhosts \u2018n Goblins Resurrection\u201d I\u2019d been playing \u201cNioh 2,\u201d another game renowned for its harsh difficulty. Years had passed since I last played a \u201cGhosts \u2018n Goblins\u201d title, but I figured my experience with other recent \u201cdifficult\u201d games would prepare me for Arthur\u2019s struggle to find the princess.<\/p>\n<p>But the punishment I received in \u201cResurrection\u201d makes \u201cNioh 2\u201d feel like hopscotch. There\u2019s a thin line between enjoyment and frustration, and \u201cResurrection\u201d is uniquely committed to violently trampling over that line with football cleats. The <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">app<\/a>eal of \u201cGhosts \u2018n Goblins\u201d has always been the wild sugar rush that came from dumping another coin into the machine and pressing on, past <i>one more<\/i> zombie, past <em>one more<\/em> bridge. The occasional spurts of anger and frustration are matched by the feeling of accomplishment and achievement. And while many great games thread that needle, \u201cResurrection\u201d too often crosses over into frustration.<\/p>\n<p>The selection of levels in \u201cGhosts \u2018n Goblins Resurrection\u201d combines a number of remixed takes on classic levels with original content. Most notably revamped are boss battles, which are longer and more challenging than in the classic games. These brutal encounters are <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/general\/\" data-internallinksmanager029f6b8e52c=\"3\" title=\"General\" target=\"_blank\" rel=\"noopener\">general<\/a>ly the highlights of their respective stages. There\u2019s a skills upgrade tree in \u201cResurrection\u201d that allows players to get permanent bonuses. Some are much more useful than others. One upgrade path gives Arthur an inventory for weapons and magic, allowing him to hold multiple weapons or spells at once. That\u2019s a pretty fundamental change to the way weapons work in this series, but it\u2019s a helpful feature and a welcome change.<\/p>\n<p>The most rewarding games balance challenge and frustration with reward and understanding. So much of that approach is embodied in the boulder at the start of \u201cDark Souls.\u201d A boulder unexpectedly drops from a stairwell, killing or injuring the player. At first, it seems unfair. But when the player finds the hole left by the boulder, it contains crucial instructions and a precious healing item. What makes challenging games enjoyable is that balance between discovery, risk, danger, and reward. The boulder may have killed you, but that failure opened up another crucial path and taught an important lesson that may prevent future deaths.<\/p>\n<p>In Resurrection\u2019s best moments, it excels at delivering those harsh lessons, executing them with precision and grace. The game\u2019s last two boss fights in particular are great examples of well-balanced challenges, with interesting new mechanics and rewards. The coin-ops may be gone, but \u201cResurrection\u201d still captures much of the original\u2019s joyful arcade rush while updating the experience enough to capture a modern audience. There are checkpoints, difficulty settings, and upgrade paths that diverge from the classics, but, for the most part, this is authentic to what \u201cGhosts \u2018n Goblins\u201d has always been.<\/p>\n<p>But \u201cResurrection\u201d too often severs that link between punishment and education. The really frustrating bits of this game aren\u2019t the moments when you fail an objective, they\u2019re the parts when the objective is unclear. At one point, I spotted a checkpoint ahead of me and crossed it. But it failed to activate and I died. It took several tries before I accidentally discovered that the checkpoint isn\u2019t activated by simply touching it like the game\u2019s other checkpoints, but requires an event to trigger it.<\/p>\n<figure id=\"attachment_21642\" aria-describedby=\"caption-attachment-21642\" style=\"width: 696px\" class=\"wp-caption aligncenter\"><img decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-21642\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-1024x576.png\" alt=\"\" width=\"696\" height=\"392\" srcset=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-1024x576.png 1024w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-300x169.png 300w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-768x432.png 768w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-1536x864.png 1536w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-696x392.png 696w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-1068x601.png 1068w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46-747x420.png 747w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-26-00-46-46.png 1920w\" sizes=\"auto, (max-width: 696px) 100vw, 696px\"><figcaption id=\"caption-attachment-21642\" class=\"wp-caption-text\">The really frustrating bits of this game aren\u2019t the moments when you fail an objective, they\u2019re the parts when the objective is unclear.<\/figcaption><\/figure>\n<p>Another moment finds the player hounded by a swarm of insects, but their movement pattern is unclear and unpredictable. When I finally evaded the swarm, it felt like I\u2019d made it to the next area purely by chance. That\u2019s not satisfying. I even booted up my favorite classic entry in the series, \u201cSuper Ghouls \u2018n Ghosts\u201d on the Super Nintendo, for a more direct comparison. The levels in that entry are much more lucid: the objective and destination is always clear. When I died, it was because I failed to execute a jump or got hit with a projectile, not because the level design is saggy. I was frustrated, but I wasn\u2019t confused.<\/p>\n<p>There are still levels in \u201cResurrection\u201d that live up to those peaks of the franchise, but there is more dead weight muddling the experience than in the classic entries. In one boss fight, there\u2019s an easy but lengthy flying sequence where the boss can\u2019t be harmed, followed by a difficult boss fight. But every time you die, you have to repeat the flying sequence before you can actually fight the boss. And you will die many, many times. That\u2019s not difficulty, it\u2019s tedium. The issue with \u201cResurrection\u201d isn\u2019t that it\u2019s hard. It\u2019s the artificial sense of challenge created by murky encounter design.<\/p>\n<p>\u201cResurrection\u201d hasn\u2019t quite nailed the feel of the arcade classic, either. Arthur\u2019s movement isn\u2019t quite as responsive as the core gameplay demands. Movement in this series has always felt stiff, but combining that stiff feel with a slightly laggier character hinders the basic loop, even if it\u2019s a relatively minor annoyance that players will eventually adjust to. But played back to back with the original, the difference was clear. Like so many other aspects of \u201cResurrection,\u201d it\u2019s <i>almost<\/i> right, but something feels slightly off.<\/p>\n<figure id=\"attachment_21641\" aria-describedby=\"caption-attachment-21641\" style=\"width: 696px\" class=\"wp-caption aligncenter\"><img decoding=\"async\" loading=\"lazy\" class=\"size-large wp-image-21641\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-1024x576.png\" alt=\"\" width=\"696\" height=\"392\" srcset=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-1024x576.png 1024w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-300x169.png 300w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-768x432.png 768w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-1536x864.png 1536w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-696x392.png 696w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-1068x601.png 1068w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00-747x420.png 747w, https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-25-22-05-00.png 1920w\" sizes=\"auto, (max-width: 696px) 100vw, 696px\"><figcaption id=\"caption-attachment-21641\" class=\"wp-caption-text\">Perhaps the most divisive change in \u201cGhosts \u2018n Goblins: Resurrection\u201d is the new artwork.<\/figcaption><\/figure>\n<p>Perhaps the most divisive change in \u201cGhosts \u2018n Goblins Resurrection\u201d is the new artwork. \u201cResurrection\u201d discards the 2D-3D look of \u201cUltimate Ghosts \u2018n Goblins\u201d in favor of a more hand-drawn style with a storybook approach to flat 2D animation. The change never gelled for me, and the more I played, the more that the artwork and animation felt uncanny. While there are certainly moments where strong art design shines through, other moments look a bit ugly. It\u2019s a shame that the new artwork doesn\u2019t always work because many of the individual designs are well-made. But something about the way they combine and animate can feel mismatched.<\/p>\n<p>It may sound like I\u2019m being a bit hard on \u201cGhosts \u2018n Goblins Resurrection,\u201d but I don\u2019t intend to. This is still an exciting, devilishly fun retro platformer. It is absolutely worth playing. It\u2019s only because it\u2019s held up to the standard of excellence Fujiwara and Capcom have set with the other \u201cGhosts n\u2019 Goblins\u201d games that \u201cResurrection\u201d feels a bit slight. This isn\u2019t quite \u201cStreets of Rage 4,\u201d that rare beast of a retro revival that matches or even surpasses the original. In some ways, like the level design and sense of challenge, \u201cResurrection\u201d is nearly there. In others, it doesn\u2019t live up to those hallowed arcade classics, let alone surpass them. But while it may not have toppled that arcade Goliath, the fact that \u201cResurrection\u201d is still so much fun proves that even the lesser entries in this phenomenal series are worth checking out.\n        <\/p><\/div>\n<p><script type=\"text\/javascript\">\n!function(f,b,e,v,n,t,s){if(f.fbq)return;n=f.fbq=function(){n.callMethod?\nn.callMethod.apply(n,arguments):n.queue.push(arguments)};if(!f._fbq)f._fbq=n;\nn.push=n;n.loaded=!0;n.version='2.0';n.queue=[];t=b.createElement(e);t.async=!0;\nt.src=v;s=b.getElementsByTagName(e)[0];s.parentNode.insertBefore(t,s)}(window,\ndocument,'script','https:\/\/connect.facebook.net\/en_US\/fbevents.js');\n<\/script><\/p>\n<blockquote><p><strong><span style=\"color: #ff6600;\">If you liked the article, do not forget to share it with your friends. Follow us on\u00a0<span style=\"color: #ff0000;\"><a style=\"color: #ff0000;\" href=\"https:\/\/news.google.com\/publications\/CAAqBwgKMLG0nwswvr63Aw\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Google News<\/a><\/span>\u00a0too, click on the star and choose us from your favorites.<\/span><\/strong><\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\">For forums sites go to <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/forum.buradabiliyorum.com\/\" target=\"_blank\" rel=\"noopener\">Forum.BuradaBiliyorum.Com<\/a><\/span><\/strong><\/p>\n<\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/news\/\" data-internallinksmanager029f6b8e52c=\"2\" title=\"News\" target=\"_blank\" rel=\"noopener\">News<\/a> articles, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/en.buradabiliyorum.com\/game\/\" target=\"_blank\" rel=\"noopener\">Game <\/a><\/span>category.<\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/www.spieltimes.com\/reviews\/ghosts-n-goblins-resurrection-review\/\" target=\"_blank\" rel=\"noopener\">Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;#Ghosts \u2018n Goblins Resurrection Review \u2014 A Ghoulish Challenge&#8221; Review Copy provided by Capcom. Reviewed on Nintendo Switch. In Capcom\u2019s rich library of I.P., \u201cGhosts \u2018n Goblins\u201d is one of the last franchises I would have expected to make a sudden comeback. The series and its legacy of incredibly punishing medieval platformers has been close&#8230;<\/p>\n","protected":false},"author":1,"featured_media":191646,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/02\/My-Great-Capture-Screenshot-2021-02-27-22-12-09-1024x576.png","fifu_image_alt":"","footnotes":""},"categories":[15],"tags":[79594,87564,72528,95760,95761],"class_list":["post-191645","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game","tag-capcom","tag-ghosts-n-goblins-resurrection","tag-nintendo-switch","tag-platformer","tag-retro-gaming"],"_links":{"self":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/191645","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/comments?post=191645"}],"version-history":[{"count":0,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/191645\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media\/191646"}],"wp:attachment":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media?parent=191645"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/categories?post=191645"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/tags?post=191645"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}