{"id":246431,"date":"2021-05-10T19:00:59","date_gmt":"2021-05-10T16:00:59","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/time-loop-game-creator-luis-antonio-film\/"},"modified":"2021-05-10T19:00:59","modified_gmt":"2021-05-10T16:00:59","slug":"time-loop-game-creator-luis-antonio-film","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/time-loop-game-creator-luis-antonio-film\/","title":{"rendered":"#Time Loop Game Creator Luis Antonio \u2013 \/Film"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_84 counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a25b2ec9e747\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #dd3333;color:#dd3333\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #dd3333;color:#dd3333\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a25b2ec9e747\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/buradabiliyorum.com\/en\/time-loop-game-creator-luis-antonio-film\/#Twelve_Minutes_Trailer\" >Twelve Minutes Trailer<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/buradabiliyorum.com\/en\/time-loop-game-creator-luis-antonio-film\/#Time_Marches_On\" >Time Marches On<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/buradabiliyorum.com\/en\/time-loop-game-creator-luis-antonio-film\/#Simplicity_is_the_Designs_Secret_Weapon\" >Simplicity is the Design\u2019s Secret Weapon<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/buradabiliyorum.com\/en\/time-loop-game-creator-luis-antonio-film\/#What_Makes_the_Game_Unique\" >What Makes the Game Unique<\/a><\/li><\/ul><\/nav><\/div>\n<p>&#8220;<strong>#Time Loop <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/game\/\" data-internallinksmanager029f6b8e52c=\"7\" title=\"Game\" target=\"_blank\" rel=\"noopener\">Game<\/a> Creator Luis Antonio \u2013 \/Film<\/strong>&#8221;<\/p>\n<div>\n<p>                            <img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-medium wp-image-669262 aligncenter\" src=\"https:\/\/d13ezvd6yrslxm.cloudfront.net\/wp\/wp-content\/images\/Twelve-Minutes-interview-700x300.jpg\" alt=\"Twelve Minutes interview\" width=\"700\" height=\"300\" srcset=\"https:\/\/d13ezvd6yrslxm.cloudfront.net\/wp\/wp-content\/images\/Twelve-Minutes-interview.jpg 700w, https:\/\/d13ezvd6yrslxm.cloudfront.net\/wp\/wp-content\/images\/Twelve-Minutes-interview-360x154.jpg 360w\" sizes=\"auto, (max-width: 700px) 100vw, 700px\" \/><\/p>\n<p>For <strong>Luis Antonio<\/strong>, the creator of Annapurna Interactive\u2019s intriguing new thriller <em><strong>Twelve Minutes<\/strong><\/em>, the idea for a game with a built-in time loop narrative began with a basic question. \u201cMost games already have an aspect of repetition: you keep dying and repeating a level. But what if the character was actually aware of this? What would be the repercussions?\u201d<\/p>\n<p><em>Twelve Minutes<\/em> is a top down point-and-click experience about a man (voiced by <strong>James McAvoy<\/strong>) who comes home to have a romantic evening with his wife (voiced by <strong>Daisy Ridley<\/strong>), only for a police detective (voiced by <strong>Willem Dafoe<\/strong>) to suddenly burst through the front door, accuse the wife of murder, and beat the man to death. But death is not final: instead, the man ends up right back at his own front door at the start of the evening, with only a few minutes to figure out a way to prevent this horrible situation from unfolding the same way over and over again.<\/p>\n<p>I had a chance to play a preview build demo of the game and chat with Antonio about the project\u2019s origins, evolutions, and his hopes that its inherent accessibility (all you need is a mouse) might convince non-gamers to give it a shot.<br \/>\n<!-- SlashFilm_300x250_In_Post --><\/p>\n<h2><span class=\"ez-toc-section\" id=\"Twelve_Minutes_Trailer\"><\/span>Twelve Minutes Trailer<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p><iframe loading=\"lazy\" title=\"TWELVE MINUTES | Cast Reveal Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/TLm44MLaXd4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<h2><span class=\"ez-toc-section\" id=\"Time_Marches_On\"><\/span>Time Marches On<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>The gameplay of\u00a0<em>Twelve Minutes<\/em> reminded me a little of the types of games I used to play on my family\u2019s PC when I was a kid. As the player, when the experience begins and you walk in the front door of your apartment, you\u2019re free to roam around from room to room, interact with various objects (that knife on the counter seems like it might come in handy), and talk to your wife, who has planned a special evening for the two of you. After just a few minutes of discussion, you realize the characters are at a very particular point in their relationship, and the edges of the story slowly begin to come into focus.<\/p>\n<p>I played for about twenty minutes, which is only scratching the surface. Antonio says it takes \u201caround eight hours\u201d to complete the narrative, depending on how comfortable you are with adventure games. But hardcore gamers beware: tactics from other games might actually hinder your experience here. \u201cI\u2019ve seen people that are good at video games, they go in and grab all the items and start combining them, which doesn\u2019t quite work for this game,\u201d he said. \u201cIt\u2019s a bit more intuitive \u2013\u00a0it\u2019s more about thinking about the idea, and then <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">app<\/a>lying it.\u201d<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Simplicity_is_the_Designs_Secret_Weapon\"><\/span>Simplicity is the Design\u2019s Secret Weapon<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>So, how did this game come to be? \u201cI always\u00a0liked the idea of time loops, mostly from <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/watch-movies-tv-seriess\/\" data-internallinksmanager029f6b8e52c=\"8\" title=\"Watch Movies &amp; TV Series\" target=\"_blank\" rel=\"noopener\">movies<\/a>. Could we do that as a game mechanic? I just started exploring the idea,\u201d Antonio told me. He\u2019s spent years working in the video game industry, recently for Rockstar Games, the company behind mammoth hits like the <em>Grand Theft Auto<\/em> franchise. When he first cooked up the idea for this experience about ten years ago, he envisioned it as more of a <em>GTA<\/em>-style game.<br \/>\n<!-- SlashFilm_300x250_In_Post_2 -->\u201cEarly on, [the setting] was a city,\u201d he told me. \u201cIt was 24 hours. But I realized it\u2019s very hard for players to understand the consequences of their actions. So I started shrinking and shrinking and reducing the play space, and things became more clear. So the lack of complexity actually made the game more interesting.\u201d<\/p>\n<p>Narrowing the focus allowed Antonio to cut away all of the extraneous stuff and hone in on what was essential to the story he wanted to tell. \u201cMaking a very small space, a very small time loop, and giving you very clear objects means that you have this breadcrumb experience. Every loop, you have one or two clues you can follow, and they open more clues.\u201d<\/p>\n<h2><span class=\"ez-toc-section\" id=\"What_Makes_the_Game_Unique\"><\/span>What Makes the Game Unique<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Part of what makes <em>Twelve Minutes<\/em> unique is the way it embraces the \u201cfail state,\u201d which is a video game term for what happens when you\u2019re set back to an earlier point in the game after doing something wrong. \u201cIn this game, there\u2019s no \u2018losing.\u2019 If you let the cop interrogate the wife, you learn what he wants. If you try to get out, you also learn that he tries to put you back on the ground. So everything you do is opening opportunities. Keeping this flow working, that was the key, I think, for the experience to grow in an organic way as you play rather than getting frustrated.\u201d<\/p>\n<p>Another part of this game\u2019s evolution came when Antonio found himself questioning tropes often found in video games \u2013 things like energy bars, health bars. \u201cI asked myself, \u2018If I\u2019m doing this from scratch, what are the things I would remove or bring back?\u2019 One thing that, early on, that I realized, was keeping the game top down allows everyone to play it. You don\u2019t have to deal with a gamepad and 3D movement, looking up and down and trying to orient yourself.\u201d If you\u2019ve ever tried to play a video game with someone older than 50 on a modern console, you probably know what Antonio means here.<\/p>\n<p>One of his eureka moments came when he realized \u201cthere\u2019s actually room to redesign some choices we\u2019ve been doing for many years as game developers in games. That, I think, opens up the experience for more people. I hope that this is more like an interactive thriller than a game itself. There\u2019s no goals. There\u2019s no winning. There\u2019s no losing. It\u2019s also very trimmed down. You don\u2019t have to play 100 hours and unlock stuff \u2013\u00a0it\u2019s not about that at all. It\u2019s a narrative that you\u2019re going through, that you\u2019re actively participating in, and your interpretation of it will change how you see it.\u201d<\/p>\n<p class=\"p1\">Will <em>Twelve Minutes<\/em>\u00a0help bridge the gap between games and films? Will it lure in non-gamers who are intrigued by the presence of big-name actors and the game\u2019s mysteries and simple mechanics? It\u2019s too early to tell, but Antonio hopes that playing it will result in a satisfying experience \u2013 and maybe even some lofty reflection. \u201cBy the end of this, you maybe ask some questions about yourself and how you see the knowledge you have about other people and relationships.\u201d<\/p>\n<p><!-- SlashFilm_300x250_In_Post_3 -->Here\u2019s the official synopsis of the game from its <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/store.steampowered.com\/app\/1097200\/Twelve_Minutes\/\">Steam page<\/a>:<\/p>\n<blockquote><p>Twelve Minutes is a real-time top-down interactive thriller with an accessible click and drag interface.<\/p>\n<p>What should be a romantic evening with your wife turns into a nightmare when a police detective breaks into your home, accuses your wife of murder and beats you to death\u2026<\/p>\n<p>Only for you to find yourself im<a href=\"https:\/\/buradabiliyorum.com\/en\/category\/social-mediaa\/\" data-internallinksmanager029f6b8e52c=\"1\" title=\"Social Media\" target=\"_blank\" rel=\"noopener\">media<\/a>tely returned to the exact moment you opened the front door, stuck in a twelve-minute time loop, doomed to relive the same terror again and again\u2026<\/p>\n<p>Unless you can find a way to use the knowledge of what\u2019s coming to change the outcome and break the loop.<\/p>\n<p>Twelve Minutes blends the dream-like tension of The Shining with the claustrophobia of Rear Window and the fragmented structure of Memento.<\/p>\n<\/blockquote>\n<p><!-- SlashFilm_300x250_In_Post_4 --><em>Twelve Minutes<\/em> will be released sometime in <strong>2021<\/strong>.<\/p>\n<p>                            <strong>Cool Posts From Around the Web:<\/strong><\/p>\n<p>                            <!-- \/post -->\n                        <\/div>\n<blockquote><p><strong><span style=\"color: #ff6600;\">If you liked the article, do not forget to share it with your friends. Follow us on\u00a0<span style=\"color: #ff0000;\"><a style=\"color: #ff0000;\" href=\"https:\/\/news.google.com\/publications\/CAAqBwgKMLG0nwswvr63Aw\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Google News<\/a><\/span>\u00a0too, click on the star and choose us from your favorites.<\/span><\/strong><\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\">For forums sites go to <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/forum.buradabiliyorum.com\/\" target=\"_blank\" rel=\"noopener\">Forum.BuradaBiliyorum.Com<\/a><\/span><\/strong>\n<\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more Like this articles, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/en.buradabiliyorum.com\/social-media\/\" target=\"_blank\" rel=\"noopener\">Social Media category.<\/a><\/span><\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/www.slashfilm.com\/twelve-minutes-interview\/\" target=\"_blank\" rel=\"noopener\">Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;#Time Loop Game Creator Luis Antonio \u2013 \/Film&#8221; For Luis Antonio, the creator of Annapurna Interactive\u2019s intriguing new thriller Twelve Minutes, the idea for a game with a built-in time loop narrative began with a basic question. \u201cMost games already have an aspect of repetition: you keep dying and repeating a level. But what if&#8230;<\/p>\n","protected":false},"author":1,"featured_media":246432,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/d13ezvd6yrslxm.cloudfront.net\/wp\/wp-content\/images\/Twelve-Minutes-interview.jpg","fifu_image_alt":"","footnotes":""},"categories":[17],"tags":[1568,17811,1570,10294,33655,64925,64926,2815,8564],"class_list":["post-246431","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-social-mediaa","tag-featured-stories-sidebar","tag-daisy-ridley","tag-features","tag-interviews","tag-james-mcavoy","tag-luis-antonio","tag-twelve-minutes","tag-video-games","tag-willem-dafoe"],"_links":{"self":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/246431","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/comments?post=246431"}],"version-history":[{"count":0,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/246431\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media\/246432"}],"wp:attachment":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media?parent=246431"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/categories?post=246431"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/tags?post=246431"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}