{"id":274159,"date":"2021-06-14T17:36:06","date_gmt":"2021-06-14T14:36:06","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/olfactory-virtual-realities-for-mental-health-practices-and-integrative-care\/"},"modified":"2021-06-14T17:36:06","modified_gmt":"2021-06-14T14:36:06","slug":"olfactory-virtual-realities-for-mental-health-practices-and-integrative-care","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/olfactory-virtual-realities-for-mental-health-practices-and-integrative-care\/","title":{"rendered":"#Olfactory virtual realities for mental health practices and integrative care"},"content":{"rendered":"<p>&#8220;<strong>#Olfactory virtual realities for mental health practices and integrative care<\/strong>&#8221;<\/p>\n<div>\n<div class=\"article-gallery lightGallery\">\n<div data-thumb=\"https:\/\/scx1.b-cdn.net\/csz\/news\/tmb\/2021\/olfactory-virtual-real.jpg\" data-src=\"https:\/\/scx2.b-cdn.net\/gfx\/news\/hires\/2021\/olfactory-virtual-real.jpg\" data-sub-html=\"&quot;The OVR environment is an immersive, three dimensional, 6 DoF (Six Degrees of Freedom) environment in which the subject can freely move and interact with the virtual items presented therein (e.g. campfire, marshmallows, sticks\/logs wood, flowers, citronella candles, bacon, tree bark, sodacola), with ambient scent of forest, as well as natural environment sounds such as leaves, etc., to recreate a reality-like environment,&quot; the study explains. Credit: OVR Technology\">\n<figure class=\"article-img\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/scx1.b-cdn.net\/csz\/news\/800a\/2021\/olfactory-virtual-real.jpg\" alt=\"Olfactory virtual realities show promise for mental health practices and integrative care\" title=\"&quot;The OVR environment is an immersive, three dimensional, 6 DoF (Six Degrees of Freedom) environment in which the subject can freely move and interact with the virtual items presented therein (e.g. campfire, marshmallows, sticks\/logs wood, flowers, citronella candles, bacon, tree bark, sodacola), with ambient scent of forest, as well as natural environment sounds such as leaves, etc., to recreate a reality-like environment,&quot; the study explains. Credit: OVR Technology\" width=\"800\" height=\"406\"\/><figcaption class=\"text-darken text-low-up text-truncate-js text-truncate mt-3\">\n                &#8220;The OVR environment is an immersive, three dimensional, 6 DoF (Six Degrees of Freedom) environment in which the subject can freely move and interact with the virtual items presented therein (e.g. campfire, marshmallows, sticks\/logs wood, flowers, citronella candles, bacon, tree bark, sodacola), with ambient scent of forest, as well as natural environment sounds such as leaves, etc., to recreate a reality-like environment,&#8221; the study explains. Credit: OVR <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/technology\/\" data-internallinksmanager029f6b8e52c=\"4\" title=\"Technology\" target=\"_blank\" rel=\"noopener\">Technology<\/a><br \/>\n            <\/figcaption><\/figure>\n<\/div>\n<\/div>\n<p>Findings from a study on the feasibility of addressing anxiety, pain and stress with Olfactory Virtual Reality (OVR)\u2014a new form of VR that incorporates the sense of smell into its augmented reality\u2014paint a clearer picture for clinical psychiatrists about how it could be used to safely and effectively help mental health and mood disorders. What&#8217;s more, it holds promise for improved access and inclusion of patients impacted by physical limitations or constraints, such as patient mobility, comorbidities and safety.\n                                                <\/p>\n<p>                                                                                Building on previous research proving VR&#8217;s effectiveness in &#8220;distraction for pain and medical procedures, relaxation and calming, and immersion therapy for trauma, PTSD and phobias,&#8221; the study\u2014published by the <i>Journal of Medical Research and Health <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/sciencee\/\" data-internallinksmanager029f6b8e52c=\"5\" title=\"Science\" target=\"_blank\" rel=\"noopener\">Science<\/a>s<\/i> this spring\u2014provides evidence that stimulating the olfactory system via scent in practitioner-administered virtual realities can trigger memory, cognition and emotion, and may improve the therapeutic benefits of augmented realities targeting chronic pain, anxiety and mood disorders.<\/p>\n<p>&#8220;The OVR sessions&#8230;were focused on creating a more immersive, realistic, evocative, meaningful and emotional [virtual and altered reality] experience,&#8221; explains the study led by David Tomasi\u2014a clinical psychologist and psychotherapist at UVM Medical Center (UVMMC) and teacher of integrative health at the University of Vermont\u2014&#8221;by allowing for the subjects enrolled therein to enter a calming and realistic environment, in order to decrease the amount of anxiety, stress and pain experienced.&#8221;<\/p>\n<p>Tomasi and a team of psychotherapists at UVMMC&#8217;s Inpatient Psychiatry Department collaborated with OVR Technology, a Burlington, Vermont-based company that specializes in olfactory virtual reality in this context, to design a relaxing, virtual forest and campsite that could be independently, fully experienced in an area of just 100-square-feet. Using software, scentware and hardware supplied by OVR Technology, the team created a simulation complete with a virtual tent, picnic table, fire pit, logs and other objects to touch, and aromas of fresh bacon and toasted marshmallows.<\/p>\n<p>&#8220;At OVR, designing new scents is a collaborative process between what the desired outcome is of the experience, along with what makes sense given the auditory and visual stimuli,&#8221; says Vice President of Scentware for OVR Technology Sarah Socia, who collaborated on the study. &#8220;We focus on the entire experience\u2014the mix of audio, visual and olfactory stimuli that give rise to the experience and then the feelings follow suit.&#8221;<br \/>\n                                            <!-- Google middle Adsense block --><\/p>\n<p>Participants\u2014all inpatient psychiatry patients that voluntary participated in the study\u2014were immersed in the forest camp environment for 8-12-minutes, in weekly OVR sessions that coincided with their standard clinical treatment plans. Following the OVR sessions, participants reported significant and im<a href=\"https:\/\/buradabiliyorum.com\/en\/category\/social-mediaa\/\" data-internallinksmanager029f6b8e52c=\"1\" title=\"Social Media\" target=\"_blank\" rel=\"noopener\">media<\/a>te improvements to their anxiety, stress and pain levels that lasted up to three hours after a session.<\/p>\n<p>Among the most dramatic improvements reported by participants were reduced anxiety levels. Asked throughout the sessions to rate their anxiety levels on a scale of 1 to 10 (with 1 being the lowest and 10 the highest), nearly half the participants (45.6%) rated their anxiety levels prior to OVR as either a 9 or 10. Roughly the same percent of participants (44.6%) rated their anxiety levels immediately after the session as either a 1 or 2. Between one to three hours later, half the participants (50%) rated their anxiety levels as either a 2 or 3. In all, participants&#8217; anxiety dropped a median of 5 levels from start to finish through the process.<\/p>\n<p>&#8220;OVR allowed patients whose circumstances excluded them from physical activity and exposure to nature to virtually experience physical activity in nature with similar sounds, sights and smells to a real-world scenario,&#8221; says Tomasi. &#8220;Those similar sensations evoked memories and responses that reduced anxiety and improved mood, just as the real experience would.&#8221;<\/p>\n<p>While the study was years in the making, it reflects data collected over a four-month span between September and December 2020\u2014a critical point in the COVID-19 pandemic. The timing certainly was not ideal, Tomasi says, but the unlikely circumstance opened a window of silver lining that brought new understanding to the potential of OVR within the context of forced social isolation.<\/p>\n<p>&#8220;The added COVID-19 restrictions, on top of an already very limiting situation for many individuals suffering with mental health disorders, presented a very difficult challenge to the research,&#8221; he says. &#8220;However, we can say that precisely because of this situation, we were able to see how important this <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">app<\/a>roach is to help mental health in <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/general\/\" data-internallinksmanager029f6b8e52c=\"3\" title=\"General\" target=\"_blank\" rel=\"noopener\">general<\/a>.&#8221;\n                                                                                                                        <\/p>\n<hr\/>\n<div class=\"article-main__explore my-4 d-print-none\">\n<p>                                                                                        Exercise: Psych patients&#8217; new primary prescription\n                                                                                    <\/p><\/div>\n<hr class=\"mb-4\"\/>\n<div class=\"article-main__more p-4\">\n                                                                                                <strong>More information:<\/strong><br \/>\n                                                David Tomasi et al, Olfactory Virtual Reality (OVR) for Wellbeing and Reduction of Stress, Anxiety and Pain, <i>Journal of Medical Research and Health Sciences<\/i> (2021). <a rel=\"nofollow noopener\" target=\"_blank\" data-doi=\"1\" href=\"http:\/\/dx.doi.org\/10.15520\/jmrhs.v4i3.322\">DOI: 10.15520\/jmrhs.v4i3.322<\/a><\/p><\/div>\n<div class=\"d-inline-block text-medium my-4\">\n                                                Provided by<br \/>\n                                                                                                    University of Vermont<br \/>\n                                                                                                        <a rel=\"nofollow noopener\" target=\"_blank\" class=\"icon_open\" href=\"http:\/\/www.uvm.edu\/\"><br \/>\n                                                        <svg><use href=\"https:\/\/medx.b-cdn.net\/tmpl\/v6\/img\/svg\/sprite.svg#icon_open\" x=\"0\" y=\"0\"\/><\/svg><\/a><\/p><\/div>\n<p>                                        <!-- print only --><\/p>\n<div class=\"d-none d-print-block\">\n<p>\n                                                 <strong>Citation<\/strong>:<br \/>\n                                                 Olfactory virtual realities for mental health practices and integrative care (2021, June 14)<br \/>\n                                                 retrieved 14 June 2021<br \/>\n                                                 from https:\/\/medicalxpress.com\/<a href=\"https:\/\/buradabiliyorum.com\/en\/category\/news\/\" data-internallinksmanager029f6b8e52c=\"2\" title=\"News\" target=\"_blank\" rel=\"noopener\">news<\/a>\/2021-06-olfactory-virtual-realities-mental-health.html<\/p>\n<p>                                            This document is subject to copyright. 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