{"id":288666,"date":"2021-07-01T17:26:58","date_gmt":"2021-07-01T14:26:58","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/tales-of-arise-battle-system-and-characters-developer-diary\/"},"modified":"2021-07-01T17:26:58","modified_gmt":"2021-07-01T14:26:58","slug":"tales-of-arise-battle-system-and-characters-developer-diary","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/tales-of-arise-battle-system-and-characters-developer-diary\/","title":{"rendered":"#\n                Tales of Arise \u2018Battle System and Characters\u2019 developer diary"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_84 counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a27d20bcbbf6\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #dd3333;color:#dd3333\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #dd3333;color:#dd3333\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a27d20bcbbf6\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/buradabiliyorum.com\/en\/tales-of-arise-battle-system-and-characters-developer-diary\/#English\" >English<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-1'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/buradabiliyorum.com\/en\/tales-of-arise-battle-system-and-characters-developer-diary\/#Japanese\" >Japanese<\/a><\/li><\/ul><\/nav><\/div>\n<p>&#8220;<strong>#<br \/>\n                Tales of Arise \u2018Battle System and Characters\u2019 developer diary             <\/strong>&#8221;<\/p>\n<p class=\"post_subtitle_text\" itemprop=\"description\">\n                                    Second developer messages features the producer, director, and art director.                                <\/p>\n<p><\/p>\n<div class=\"post_content\" itemprop=\"articleBody\">\n<p class=\"aligncenter\"><img decoding=\"async\" loading=\"lazy\" width=\"600\" height=\"337\" src=\"https:\/\/www.gematsu.com\/wp-content\/uploads\/2021\/07\/Tales-of-Arise-Dev_07-01-21.jpg\" alt=\"Tales of Arise\" class=\"alignnone size-full wp-image-677359\"><\/p>\n<p>Bandai Namco has released the second official developer diary for <em>Tales of Arise<\/em>, which discusses the <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/game\/\" data-internallinksmanager029f6b8e52c=\"7\" title=\"Game\" target=\"_blank\" rel=\"noopener\">game<\/a>\u2019s battle system and characters with producer Yusuke Tomizawa, director Hirokazu Kagawa, and art director Minoru Iwamoto. <span id=\"more-677355\"><\/span><\/p>\n<p><em>Tales of Arise<\/em> is due out for PlayStation 5, Xbox <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/watch-movies-tv-seriess\/\" data-internallinksmanager029f6b8e52c=\"8\" title=\"Watch Movies &amp; TV Series\" target=\"_blank\" rel=\"noopener\">Series<\/a>, PlayStation 4, Xbox One, and PC via <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/store.steampowered.com\/app\/740130\/Tales_of_Arise\/\">Steam<\/a> on September 10 worldwide. It will launch for consoles on September 9 in Japan.<\/p>\n<p>Get the developer diary and full tran<a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">script<\/a> below.<\/p>\n<div class=\"g g-2\">\n<div class=\"g-single a-13\">\n<div style=\"margin: 0 0 15px;\"><!-- Gematsu - 300x250 Static (5f806c91d0b2e22f7c503a7a) - 300x250 - Place in <BODY> of page where ad should appear --><\/p>\n<div id=\"ad-container-444\"><\/div>\n<p><script>\n    window.top.__vm_add = window.top.__vm_add || [];\n    (function(success) {\n        if(window.document.readyState !== \"loading\"){\n            success();\n        } else {\n            window.document.addEventListener(\"DOMContentLoaded\", function(){\n                success();\n            });\n        }\n    })(function () {\n            var placement = document.createElement(\"div\");\n            placement.setAttribute(\"class\", \"vm-placement\");\n            placement.setAttribute(\"data-id\", \"5f806c91d0b2e22f7c503a7a\");\n            document.querySelector(\"#ad-container-444\").appendChild(placement);\n            window.top.__vm_add.push(placement);\n    });\n<\/script><!-- \/ Gematsu - 300x250 Static (5f806c91d0b2e22f7c503a7a) --><\/div>\n<\/div>\n<\/div>\n<h1><span class=\"ez-toc-section\" id=\"English\"><\/span><span id=\"English\">English<\/span><span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p class=\"aligncenter\"><iframe loading=\"lazy\" title=\"Tales of Arise - Developer Message #2 (Battle System &amp; Characters)\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/vXP_mbRX3j4?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<blockquote><p><strong>\u25a0 Transcript<\/strong><\/p>\n<p><strong>Yusuke Tomizawa, Producer<\/strong>: \u201cI am Yusuke Tomizawa, the producer of <em>Tales of Arise<\/em>. Today, I would like to introduce how we have taken the theme of \u201cInheritance and Evolution\u201d and applied it to the iconic battles and character expressions often seen in the <em>Tales of<\/em> series.\u201d<\/p>\n<p><strong>Hirokazu Kagawa, Director<\/strong>: \u201cI am Hirokazu Kagawa, the project director. For each installment of the <em>Tales of<\/em> series, we have always challenged past battle systems, and have committed to improving and delivering new battle system elements and an overall experience to the \u2018action battles.\u2019 However, as the history of battle systems build up, the system has the tendency to become more and more complex.<\/p>\n<div class=\"g g-3\">\n<div class=\"g-single a-14\">\n<div style=\"margin: 0 0 15px;\"><!-- Gematsu - 300x250 Static (5f806c91d0b2e22f7c503a7a) - 300x250 - Place in <BODY> of page where ad should appear --><\/p>\n<div id=\"ad-container-888\"><\/div>\n<p><script>\n    window.top.__vm_add = window.top.__vm_add || [];\n    (function(success) {\n        if(window.document.readyState !== \"loading\"){\n            success();\n        } else {\n            window.document.addEventListener(\"DOMContentLoaded\", function(){\n                success();\n            });\n        }\n    })(function () {\n            var placement = document.createElement(\"div\");\n            placement.setAttribute(\"class\", \"vm-placement\");\n            placement.setAttribute(\"data-id\", \"5f806c91d0b2e22f7c503a7a\");\n            document.querySelector(\"#ad-container-888\").appendChild(placement);\n            window.top.__vm_add.push(placement);\n    });\n<\/script><!-- \/ Gematsu - 300x250 Static (5f806c91d0b2e22f7c503a7a) --><\/div>\n<\/div>\n<\/div>\n<p>\u201cIn this game, our goal was to create \u2018an action RPG that can be enjoyed by everybody,\u2019 so we have revisited the complexities and the balance of attacks and evasion, and have implemented a \u2018Counter Edge\u2019 feature that provides satisfaction when performing counter attacks.<\/p>\n<p>\u201cWe have also added new systems called \u2018Boost Attack\u2019 and \u2018Boost Strike.\u2019 This obviously has the purpose of providing a good tempo to the battle as it is easy to execute during combos, leading to a satisfying final move, but the most important aspect of <em>Tales of<\/em> are the battles that emphasize each character\u2019s \u2018specialty,\u2019 as well as the comfort of fighting with your team members. This was always in our mind when we were designing this.<\/p>\n<p>\u201cI personally really enjoy battles in <em>Tales of<\/em> games, and that the controls were evolving to be instinctive for the player. I plan to continue fine tuning this area to the very end.\u201d<\/p>\n<p><strong>Tomizawa:<\/strong> \u201cThe battle sequences just mentioned by Kagawa-san are not the only areas where the liveliness and characteristics of the characters can be felt. The movie scenes and field areas are also areas where players can feel close attachment to the characters.\u201d<\/p>\n<p><strong>Minoru Iwamoto, Art Director:<\/strong> \u201cI am Minori Iwamoto, the art director. We have especially put emphasis towards the face and body movements by using facial capture and high-quality motion capture technologies to rely on the character emotions of <em>Tales of Arise<\/em>. We have expressed subtle changes in emotion of the characters through careful mouth movements, movement of the eyebrows, and facial angles, so that the emotions can be expressed with body movements.<\/p>\n<p>\u201cIn addition, <em>Tales of<\/em> has been committed to not just good-looking visuals, but expressing the characters from different angles. Therefore, we have strived to show character personality in simple idle motions as well as movements during fast-paced battles. I have designed the characters centered around the six main characters constantly keeping in mind the types of movements that I wanted the characters to act out.<\/p>\n<p>\u201cAs development progresses, I have always felt the importance of applying love and detail into the characters as they gradually take life\u2026 I hope this can be felt by the players as well.\u201d<\/p>\n<p><strong>Tomizawa:<\/strong> \u201cWe were only able to show you a little bit in this footage, but I look forward to players experiencing the game for themselves. I plan to roll out more and more new information about the game. We have a little bit more time until the release of the game, and I hope everybody looks forward to playing.\u201d<\/p>\n<\/blockquote>\n<h1><span class=\"ez-toc-section\" id=\"Japanese\"><\/span><span id=\"Japanese\">Japanese<\/span><span class=\"ez-toc-section-end\"><\/span><\/h1>\n<p class=\"aligncenter\"><iframe loading=\"lazy\" title=\"\u300cTales of ARISE\u300d \u958b\u767a\u8005\u30e1\u30c3\u30bb\u30fc\u30b8 \uff032 \u300c\u30c6\u30a4\u30eb\u30ba \u30aa\u30d6 \u30a2\u30e9\u30a4\u30ba\u300d\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/8PWwQXudQdI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p><\/div>\n<p><span class=\"post-author\"><i class=\"fa fa-user\"><\/i>Sal Romano<\/span><\/p>\n<blockquote><p><strong><span style=\"color: #ff6600;\">If you liked the article, do not forget to share it with your friends. Follow us on\u00a0<span style=\"color: #ff0000;\"><a style=\"color: #ff0000;\" href=\"https:\/\/news.google.com\/publications\/CAAqBwgKMLG0nwswvr63Aw\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Google News<\/a><\/span>\u00a0too, click on the star and choose us from your favorites.<\/span><\/strong><\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\">For forums sites go to <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/forum.buradabiliyorum.com\/\" target=\"_blank\" rel=\"noopener\">Forum.BuradaBiliyorum.Com<\/a><\/span><\/strong><\/p>\n<\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/news\/\" data-internallinksmanager029f6b8e52c=\"2\" title=\"News\" target=\"_blank\" rel=\"noopener\">News<\/a> articles, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/en.buradabiliyorum.com\/game\/\" target=\"_blank\" rel=\"noopener\">Game <\/a><\/span>category.<\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/www.gematsu.com\/2021\/07\/tales-of-arise-battle-system-and-characters-developer-diary\" target=\"_blank\" rel=\"noopener\">Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;# Tales of Arise \u2018Battle System and Characters\u2019 developer diary &#8221; Second developer messages features the producer, director, and art director. Bandai Namco has released the second official developer diary for Tales of Arise, which discusses the game\u2019s battle system and characters with producer Yusuke Tomizawa, director Hirokazu Kagawa, and art director Minoru Iwamoto. Tales&#8230;<\/p>\n","protected":false},"author":1,"featured_media":288667,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.gematsu.com\/wp-content\/uploads\/2021\/07\/Tales-of-Arise-Dev_07-01-21.jpg","fifu_image_alt":"","footnotes":""},"categories":[15],"tags":[79668,25623,81768,79639,82773,96598],"class_list":["post-288666","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game","tag-bandai-namco","tag-clips","tag-developer-diaries","tag-rpg","tag-tales-of-series","tag-tales-of-arise"],"_links":{"self":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/288666","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/comments?post=288666"}],"version-history":[{"count":0,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/288666\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media\/288667"}],"wp:attachment":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media?parent=288666"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/categories?post=288666"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/tags?post=288666"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}