{"id":336258,"date":"2021-09-08T02:16:02","date_gmt":"2021-09-07T23:16:02","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/what-if-pushed-marvels-design-team-into-its-most-daring-arena\/"},"modified":"2021-09-08T02:16:02","modified_gmt":"2021-09-07T23:16:02","slug":"what-if-pushed-marvels-design-team-into-its-most-daring-arena","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/what-if-pushed-marvels-design-team-into-its-most-daring-arena\/","title":{"rendered":"#What If&#8230;? Pushed Marvel&#8217;s Design Team Into Its Most Daring Arena"},"content":{"rendered":"<p>&#8220;<strong>#What If&#8230;? Pushed Marvel&#8217;s Design Team Into Its Most Daring Arena<\/strong>&#8221;<\/p>\n<pre><code>     &lt;span class=\"mx-1\"&gt;We chat with Ryan Meinerding, the\u00a0Creative Director of Visual Development at Marvel Studios, about knowing when to ditch legacy for story.&lt;\/span&gt;\n&lt;\/p&gt;&lt;div id=\"\"&gt;&lt;figure class=\"sf-entry-featured-<a href=\"https:\/\/buradabiliyorum.com\/en\/category\/social-mediaa\/\" data-internallinksmanager029f6b8e52c=\"1\" title=\"Social Media\" target=\"_blank\" rel=\"noopener\">media<\/a> \"&gt;&lt;img width=\"800\" height=\"363\" src=\"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Character-Design-Interview.jpg\" class=\"articlethumb wp-post-image\" alt=\"What If Character Design Interview\" loading=\"lazy\" srcset=\"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Character-Design-Interview.jpg 800w, https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Character-Design-Interview-768x348.jpg 768w\" sizes=\"(max-width: 800px) 100vw, 800px\"\/&gt;&lt;p&gt;\n                    &lt;span class=\"sf-entry-flag sf-entry-flag-creditline\"&gt;Marvel Studios&lt;\/span&gt;\n\n                        &lt;\/figure&gt;&lt;!-- START BYLINE --&gt;&lt;div class=\"row align-items-center justify-content-center my-4 text-center medium dark-gray\"&gt;\n        By\u00a0Brad Gullickson\u00a0\u00b7 Published on September 7th, 2021 \n        &lt;\/div&gt;\n    &lt;!-- END BYLINE --&gt;\n\n    &lt;em&gt;Welcome to World Builders, our ongoing <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/watch-movies-tv-seriess\/\" data-internallinksmanager029f6b8e52c=\"8\" title=\"Watch Movies &amp; TV Series\" target=\"_blank\" rel=\"noopener\">series<\/a> of conversations with the most productive and thoughtful behind-the-scenes craftspeople. In this entry, we chat with Ryan Meinerding, the\u00a0Creative Director of Visual Development at Marvel Studios, about how the What If character design differed from his usual live-action efforts.&lt;\/em&gt;\n<\/code><\/pre>\n<hr\/>\n<p>Once upon a time, no one really cared whether the Batman on the screen captured the Batman from the page. Over the last twenty years, however, the popularity of the cinematic interpretations dragged many to the comic book source material. Especially the work of Marvel Studios, which differentiated their brand of superhero punch-ups by embracing the very earnest and often absurd concepts and designs baked into their funny pages.<\/p>\n<p>For the Marvel Cinematic Universe, the studio was not scared of Loki\u2019s helmet or Captain America\u2019s spangly outfit. But that didn\u2019t mean they could just yank Jack Kirby\u2018s skintight red, white, and blue attire and drop it on Chris Evans\u2019 frame. No, some fine-tuning was required. It was less about how do they bring the cool to Captain America, and more about how do they bring <em>out<\/em> the cool of Captain America. And it would take a couple of tries and a few sequels to get it right.<\/p>\n<p>Now, the MCU is deep into its fourth phase. As the Creative Director of Visual Development at Marvel Studios, <strong>Ryan Meinerding<\/strong> has been with the company since nearly the beginning. His team has touched every character, sketched countless iterations, and fabricated hundreds of heroes, villains, and everyone in between. They\u2019ve only just scratched the surface of Marvel Comics\u2019 nearly infinite universe.<\/p>\n<p>With each new project, Meinerding and his artists charge into the comics. They snatch their favorite interpretations and start meddling, attempting to translate what works best for the live-action world.\u00a0<strong><em>What If\u2026?<\/em><\/strong>, the Disney+ cartoon series operating within MCU canon and outside the characters\u2019 main timeline, has a little more freedom given its animated realm. Although, you can never be sure that these new characters, or new spins on old characters, won\u2019t eventually show up on the shoulders of their human actors. They have to be prepared for anything.<\/p>\n<p>Looming over the series is the cosmic peeper known as Uatu, the Watcher. The character is the creation of Kirby and Stan Lee, spinning out the earliest\u00a0<em>Fantastic Four<\/em> comics. Members of Uatu\u2019s species are determined to observe and catalog the known and unknown universe. And, as Uatu clearly states to one distraught Doctor Strange during <em>What If\u2026? <\/em>Episode 4, they\u2019re not permitted to interfere with humanity even when humanity threatens to destroy creation itself.<\/p>\n<p>Uatu is a cherished Marvel character, and as the shepherd of the <em>What If\u2026?<\/em> comic book series, he has interacted with every Avenger. Even more intimidating, his design has been altered by nearly as many comic book artists. It\u2019s impossible not to feel somewhat uneasy when making those first cinematic adjustments, but it\u2019s also a process Meinerding is well-versed in.<\/p>\n<p>\u201cThere\u2019s always huge challenges with a character that has as long a history as Uatu,\u201d Meinerding says. \u201cThere are a lot of expectations there. People want to see certain things with him. But I think one of the fun components with the Watcher in the show is that, as the narrator, as that voice leading us into the show and explaining everything, the visuals reinforce his omniscient presence. He\u2019s there, but not really there.\u201d<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-367474\" src=\"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/The-Watcher-What-If-Doctor-Strange.jpg\" alt=\"The Watcher What If Doctor Strange\" width=\"800\" height=\"362\" srcset=\"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/The-Watcher-What-If-Doctor-Strange.jpg 800w, https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/The-Watcher-What-If-Doctor-Strange-768x348.jpg 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><\/p>\n<p>Meinerding became taken with the idea of Uatu as this translucent specter. He\u2019s in the background, hanging back, merely taking in all our horrible decisions, wincing here and there, but never fully committing to the <em>What If\u2026<\/em>? reality-of-the-week. His Watcher is almost a ghost.<\/p>\n<p>\u201cI think it\u2019s one of the most fun parts of the show,\u201d he continues. \u201cThe fact that the Watcher\u2019s painted in the background and he\u2019s just there watching. We\u2019re combining some of those visuals where you\u2019re seeing space and time through him. We\u2019re being more ethereal with the design, or more conceptual than just doing a traditional character design. That makes it a lot of fun.\u201d<\/p>\n<p>If Meinerding spends too much time pondering the shoulders he\u2019s standing on, the significance becomes unbearable. He learned early on to take the job at face value. He\u2019s here to remove the characters from the comics and put them into the MCU. It\u2019s best not to distract yourself with Kirby\u2019s legacy.<\/p>\n<p>\u201cI\u2019ve always felt the weight of it,\u201d he says. \u201cTo speak about individuals like Jack Kirby and Steve Ditko. It\u2019s so hard to quantify what creating those icons has meant, right? I look at it on a character basis. I love this character. I want to do right by this character, whether it\u2019s Spider-Man, Iron Man, or Captain America. That\u2019s the weight of what I can take on. I\u2019d like to think that what that equates to is looking at those amazing peoples\u2019 legacies and doing right by them. But that\u2019s a heavy burden.\u201d<\/p>\n<p>At some moment in the creation process, the comics have to go away or fade into inspiration. Character design is like any other department on set. The cinematographer goes to the <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">script<\/a> and finds the visuals there. The composer does the same thing. Story drives every decision.<\/p>\n<p>\u201cWe\u2019re always using the comics as our <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/general\/\" data-internallinksmanager029f6b8e52c=\"3\" title=\"General\" target=\"_blank\" rel=\"noopener\">general<\/a>ized North Star,\u201d says Meinerding. \u201cWe\u2019re trying to turn the characters into a visual that\u2019s going to be right for the story that the filmmakers are trying to create. If you look at Captain America across his journey through the MCU, every costume is different and each one is representative of a specific story, and it becomes hugely useful as a storytelling device. If we had gone with one design through all the film it would have felt like we were not using all the storytelling tools at our disposal.\u201d<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"alignnone size-full wp-image-367475\" src=\"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Doctor-Strange.jpg\" alt=\"What If Doctor Strange\" width=\"800\" height=\"364\" srcset=\"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Doctor-Strange.jpg 800w, https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Doctor-Strange-768x349.jpg 768w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\"\/><\/p>\n<p><em>What If\u2026?<\/em> provides Meinerding a unique opportunity to revisit past designs and radically shift them. In the case of Doctor Strange\u2019s most recent descent into madness, Meinerding needed to interject macabre wizardry into the hero\u2019s noble costume and physique. How far could he push Doctor Strange into villainy before he no longer looked like Doctor Strange?<\/p>\n<p>\u201cWe had a strong starting point of what we did in [the film] <em>Doctor Strange<\/em>,\u201d he says. \u201cIt\u2019s exciting that we can start from a position that\u2019s so clear, and then we can do like ten or fifteen or twenty more versions. We can say, what if the stuff that he\u2019s absorbing is part of his visual? What if he just goes darker? How do we make him look more sickly? We do a bunch of designs that are answering those questions and show them to the filmmakers and have them choose what feels right for the episode that they want to make.\u201d<\/p>\n<p>Having been there since <em>Iron Man<\/em>, Meinerding has collected an enormous vault of unused designs. A scroll through <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.instagram.com\/ryan_meinerding_art\/?hl=en\">his Instagram<\/a> is its own <em>What If\u2026?<\/em> experience. There are so many rough drafts that we\u2019ll never see cinematically, but do those discarded looks fall into the dumpster? Or do they find new life with future projects?<\/p>\n<p>\u201cWe do lots of versions of things to feel like we\u2019ve explored every angle, so the filmmakers have the right amount of stuff to choose from,\u201d he says. \u201cA lot of that stuff is very useful at the beginning of projects. Let\u2019s say we\u2019re going to do a different Doctor Strange; here are roughly a hundred and fifty versions from the past that we didn\u2019t pick. Is anything compelling here? Sometimes there are things that we can pull out. Someone will say, \u2018That collar kind of looks like something that would be interesting,\u2019 or, \u2018Oh, we like the way the cloak falls here.\u2019 But for the most part, with <em>What If\u2026<\/em>?, because of that deviation from the main timeline, you just want to go down a specific road.\u201d<\/p>\n<p>Ryan Meinerding is always looking forward. His archives run deep, and you never know what might return to the surface, but it\u2019s impossible to predict story points or what vision the next filmmaker will necessitate. Marvel Studios builds proudly on its history and the artistry of talents like Jack Kirby and Steve Ditko, but ultimately it\u2019s the future that drives design. The characters are shaped by where the MCU is going and not where it was.<\/p>\n<pre><code>    Related Topics: World Builders\n    &lt;!-- AUTHOR BOX --&gt;\n<\/code><\/pre>\n<div class=\"gray-bg p-4 border small mb-5\">\n<div class=\"row align-items-center text-md-center\">\n<div class=\"col-md-2\">\n            <img decoding=\"async\" src=\"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2019\/01\/brad.jpg\" class=\"circle img-fluid\" width=\"100px\" height=\"100px\"\/><\/div>\n<div class=\"col-md\">\n            Brad Gullickson is a Weekly Columnist for Film School Rejects and Senior Curator for One Perfect Shot. When not rambling about movies here, he&#8217;s rambling about comics as the co-host of Comic Book Couples Counseling. Hunt him down on Twitter: <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/twitter.com\/MouthDork\">@MouthDork<\/a>. (He\/Him)        <\/div>\n<\/p><\/div>\n<\/div>\n<pre><code>    &lt;!-- START RECOMMENDED READING 1 --&gt;\n                                &lt;section class=\"recommended py-5\"&gt;&lt;h3&gt;Recommended Reading&lt;\/h3&gt;\n\n\n        &lt;\/section&gt;&lt;!-- END RECOMMENDED READING --&gt;\n\n\n&lt;\/div&gt;&lt;script async src=\"\/\/platform.twitter.com\/widgets.js\" charset=\"utf-8\"&gt;&lt;\/script&gt;&lt;script async defer src=\"https:\/\/platform.instagram.com\/en_US\/embeds.js\"&gt;&lt;\/script&gt;\n<\/code><\/pre>\n<blockquote><p><strong><span style=\"color: #ff6600;\">If you liked the article, do not forget to share it with your friends. Follow us on\u00a0<span style=\"color: #ff0000;\"><a style=\"color: #ff0000;\" href=\"https:\/\/news.google.com\/publications\/CAAqBwgKMLG0nwswvr63Aw\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Google News<\/a><\/span>\u00a0too, click on the star and choose us from your favorites.<\/span><\/strong><\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\">For forums sites go to <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/forum.buradabiliyorum.com\/\" target=\"_blank\" rel=\"noopener\">Forum.BuradaBiliyorum.Com<\/a><\/span><\/strong><\/p>\n<\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more Like this articles, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/en.buradabiliyorum.com\/social-media\/\" target=\"_blank\" rel=\"noopener\">Social Media category.<\/a><\/span><\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/filmschoolrejects.com\/what-if-character-design-interview\/#utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=what-if-character-design-interview\" target=\"_blank\" rel=\"noopener\">Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;#What If&#8230;? Pushed Marvel&#8217;s Design Team Into Its Most Daring Arena&#8221; &lt;span class=&#8221;mx-1&#8243;&gt;We chat with Ryan Meinerding, the\u00a0Creative Director of Visual Development at Marvel Studios, about knowing when to ditch legacy for story.&lt;\/span&gt; &lt;\/p&gt;&lt;div id=&#8221;&#8221;&gt;&lt;figure class=&#8221;sf-entry-featured-media &#8220;&gt;&lt;img width=&#8221;800&#8243; height=&#8221;363&#8243; src=&#8221;https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Character-Design-Interview.jpg&#8221; class=&#8221;articlethumb wp-post-image&#8221; alt=&#8221;What If Character Design Interview&#8221; loading=&#8221;lazy&#8221; srcset=&#8221;https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Character-Design-Interview.jpg 800w, https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Character-Design-Interview-768&#215;348.jpg 768w&#8221; sizes=&#8221;(max-width: 800px) 100vw,&#8230;<\/p>\n","protected":false},"author":1,"featured_media":336259,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/filmschoolrejects.com\/wp-content\/uploads\/2021\/09\/What-If-Character-Design-Interview.jpg","fifu_image_alt":"","footnotes":""},"categories":[17],"tags":[],"class_list":["post-336258","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-social-mediaa"],"_links":{"self":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/336258","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/comments?post=336258"}],"version-history":[{"count":0,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/336258\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media\/336259"}],"wp:attachment":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media?parent=336258"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/categories?post=336258"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/tags?post=336258"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}