{"id":569119,"date":"2023-04-06T07:05:23","date_gmt":"2023-04-06T04:05:23","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/"},"modified":"2023-04-06T07:05:23","modified_gmt":"2023-04-06T04:05:23","slug":"path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/","title":{"rendered":"#Path Of Exile 3.21 Mechanics Explained: Armor &amp; Additional Physical Damage Reduction"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_85 counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a42ca0faea7e\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #dd3333;color:#dd3333\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #dd3333;color:#dd3333\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a42ca0faea7e\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#What_Is_Armor\" >What Is Armor?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Armor_Function\" >Armor Function<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Armor_Calculation\" >Armor Calculation<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Armor_Only_Works_VS_Physical_Hits\" >Armor Only Works VS Physical Hits<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-5\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Armor_VS_DoT\" >Armor VS DoT<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-6\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#What_Is_Additional_PDR\" >What Is Additional PDR?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-7\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Armor_Additional_PDR_Calculation\" >Armor &amp; Additional PDR Calculation<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-8\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Additional_PDR_VS_DoT\" >Additional PDR VS DoT<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-9\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#PDR_Cap\" >PDR Cap<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-10\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Related_Best_Divine_Orbs_Farming_Guides_In_POE_321_Crucible_Expansion\" >Related: Best Divine Orbs Farming Guides In POE 3.21 Crucible Expansion<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-11\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Armor_VS_Other_Damage_Types\" >Armor VS Other Damage Types<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-12\" href=\"https:\/\/buradabiliyorum.com\/en\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reduction\/#Overwhelm\" >Overwhelm<\/a><\/li><\/ul><\/nav><\/div>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-30519\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/10\/Sponsored-Article.jpg\" alt=\"Sponsored Article\" width=\"1291\" height=\"135\"><\/p>\n<p>In this article, we\u2019ll be looking at exactly how armor functions and how it interacts with additional physical damage reduction.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"What_Is_Armor\"><\/span>What Is Armor?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Armor is a defensive stat in Path of Exile that is typically found on the gear that you can equip and is also granted by the Determination aura.<\/p>\n<p>Therefore, if your budget is sufficient, try to <strong><a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.poecurrency.com\/\">buy POE Currency<\/a><\/strong> to get or craft more excellent weapons, claws or other items. In this way, you can defeat various monsters and bosses more easily.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Armor_Function\"><\/span>Armor Function<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Firstly, we need to mention that if you have armor, the physical damage reduction shown on your character sheet is completely redundant. That\u2019s because the physical damage reduction provided by armor is scaled based on the total damage of the hit compared to the total armor of the defender.<\/p>\n<p>For example, if you have ten thousand armor and you take a hit of 1000 damage, the armor would prevent 66% of the damage. But with the same 10,000 armor when you take a hit of 2000 damage, the armor only prevents 50% of the damage.<\/p>\n<p>Notice that the armor in this example prevented less damage against the larger hit. For this reason, armor is much more effective against numerous smaller hits rather than a few larger hits.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Armor_Calculation\"><\/span>Armor Calculation<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Let\u2019s take a look at the calculation for damage reduction from armor. This equation represents the physical damage reduction provided by armor, where AR is the total armor of the defender and damage is the total physical damage of the hit that is taken.<\/p>\n<p>Let\u2019s take the example from earlier. We have 10,000 armor and we\u2019re taking a hit of one thousand physical damage. If we plug the numbers into the equation, we can calculate the damage reduction of 0.66 recurring. We can then multiply this by the original 1000 damage taken to work out the actual damage we are mitigating, which is 667 damage or reduction of 66%.<\/p>\n<p>But what about when we take a much larger hit? Let\u2019s say we still have ten thousand armor, but this time we\u2019re taking a hit of five thousand physical damage.<\/p>\n<p>Plugging those numbers into the equation, we can see that the damage reduction is much lower this time because our armor is lower comparatively with the damage of the hit that we are taking. We mitigate 1429 of the original 5000 damage or a reduction of about 28.5%.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Armor_Only_Works_VS_Physical_Hits\"><\/span>Armor Only Works VS Physical Hits<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>It\u2019s really important to mention here that by default. Armor only prevents physical damage from hits.<\/p>\n<p>In Path of Exile, many of the enemies will deal multiple types of damage in a single hit. When this h<a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">app<\/a>ens, armor will only interact with the physical damage portion of the hit.<\/p>\n<p>For example, if an enemy dealt a hit of two thousand physical damage, but 50% of their physical damage was converted to lightning damage, the hit would deal 1000 physical damage and 1000 lightning damage. The armor calculation would then apply to the 1000 physical damage that was taken from the hit.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Armor_VS_DoT\"><\/span>Armor VS DoT<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Armor doesn\u2019t interact with damage over time in any way. So, physical damage taken from things like Bleeding will not be reduced because it deals with physical damage over time.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"What_Is_Additional_PDR\"><\/span>What Is Additional PDR?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>So, what about <strong>additional physical damage reduction<\/strong>? This is a stat that is typically found on gear (which you can get by using specific <strong><a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.poecurrency.com\/poe-currency\">POE orbs<\/a><\/strong>), such as strength and strength hybrid body armors and shields. It\u2019s also found on endurance charges and the buff that\u2019s provided by Summon Chaos Golem.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-89568\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2023\/04\/Additional-PDR.png\" alt=\"\" width=\"924\" height=\"738\"><\/p>\n<p>Unlike armor, this stat provides a fixed percentage of physical damage reduction that isn\u2019t affected by differing amounts of damage taken.<\/p>\n<p>In other words, this modifier provides the exact amount of reduction that it displays regardless of how much physical damage you are taking.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Armor_Additional_PDR_Calculation\"><\/span>Armor &amp; Additional PDR Calculation<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>But how does additional physical damage reduction interact with armor?<\/p>\n<p>The calculation for armor is applied to the total physical damage taken from the hit to work out the percentage of reduction that armor will provide.<\/p>\n<p>Once that\u2019s calculated, any additional physical damage reduction is then added to the total percentage reduction that armor will provide to work out the total amount that the hit will be reduced by.<\/p>\n<p>Here\u2019s an example. Let\u2019s say we have 25,000 armor and three endurance charges. Each endurance charge provides 4% additional physical damage reduction, so that\u2019s 12% additional physical damage reduction. We take a hit of 4,000 damage.<\/p>\n<p>Firstly, let\u2019s calculate the physical damage reduction provided by armor. Our armor alone will provide 55.5% damage reduction. But before the calculation takes place, we need to add our additional physical damage reduction from the endurance charges we have.<\/p>\n<p>The total physical damage reduction from our armor and endurance charges combined is 67.5%. We can then multiply the damage of the hit against our calculation to work out the total amount of mitigated damage. You can begin to see the value of additional physical damage reduction when combined with armor and <strong><a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.poecurrency.com\/\">POE Currency<\/a><\/strong>, especially against larger hits.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Additional_PDR_VS_DoT\"><\/span>Additional PDR VS DoT<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>It\u2019s worth noting that additional physical damage reduction also applies to damage over time, unlike armor. Physical damage over time, like Bleeding, will be reduced by your total percentage of additional physical damage reduction.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-89569\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2023\/04\/Additional-PDR-VS-DoT.png\" alt=\"\" width=\"445\" height=\"401\"><\/p>\n<p>\u00a0<\/p>\n<h2><span class=\"ez-toc-section\" id=\"PDR_Cap\"><\/span>PDR Cap<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>An important note here is that you cannot exceed 90% total physical damage reduction at this part of the calculation, as that is the hard cap.<\/p>\n<p>There is currently no way in the <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/game\/\" data-internallinksmanager029f6b8e52c=\"7\" title=\"Game\" target=\"_blank\" rel=\"noopener\">game<\/a> to increase this cap that means that the total damage reduction of armor alone or additional physical damage reduction alone or a combination of both can never exceed 90%.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-89570\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2023\/04\/PDR-Cap.png\" alt=\"\" width=\"514\" height=\"411\"><\/p>\n<p>\u00a0<\/p>\n<p>However, this doesn\u2019t mean that you can\u2019t reduce physical damage that you take by more than 90%. For example, you could have a total of 90% physical damage reduction to reduce a hit and then further reduce the damage you take with a modifier, such as Fortification.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Related_Best_Divine_Orbs_Farming_Guides_In_POE_321_Crucible_Expansion\"><\/span>Related: <a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.poecurrency.com\/news\/poe-3-21-best-divine-orbs-farming-guides\">Best Divine Orbs Farming Guides In POE 3.21 Crucible Expansion<\/a><span class=\"ez-toc-section-end\"><\/span><\/h2>\n<h2><span class=\"ez-toc-section\" id=\"Armor_VS_Other_Damage_Types\"><\/span>Armor VS Other Damage Types<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>It should be mentioned that there are a handful of modifiers in the game that will make armor prevent another kind of damage.<\/p>\n<p>Transcendence is a keystone that applies the armor calculation to elemental damage instead of physical damage whilst also applying a heavy maximum resistance Penalty.<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"alignnone size-full wp-image-89571\" src=\"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2023\/04\/Armor-VS-Other-Damage-Types.png\" alt=\"\" width=\"1134\" height=\"609\"><\/p>\n<p><strong>Doryani\u2019s Prototype body armor<\/strong> will prevent your lightning resistance from reducing the damage you take, but instead apply the armor calculation to lightning damage taken.<\/p>\n<p>There\u2019s also the Juggernaut\u2019s Unbreakable node that applies a small percentage of armor and <strong><a rel=\"nofollow noopener\" target=\"_blank\" href=\"https:\/\/www.poecurrency.com\/\">POE Currency buy<\/a><\/strong> to elemental damage taken. But in this case, your armor still retains its original function, too.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Overwhelm\"><\/span>Overwhelm<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Lastly, be aware that Overwhelm exists in Path of Exile. This is a modifier that essentially allows the attacker to bypass the stated amount of physical damage reduction.<\/p>\n<p>For example, if a monster had 15% Overwhelm in your calculation of total physical damage reduction to the mobster\u2019s hit was 60%, the monster would hit you as if you had 45% physical damage reduction.<\/p>\n<p>Importantly, Overwhelm cannot go into negative physical damage reduction if it would bypass zero percent unlike the similar mechanic resistance penetration.<\/p>\n<p>The post Path Of Exile 3.21 Mechanics Explained: Armor &amp; Additional Physical Damage Reduction appeared first on Spiel Times.<\/p>\n<blockquote><p><strong><span style=\"color: #ff6600;\">If you liked the article, do not forget to share it with your friends. Follow us on\u00a0<span style=\"color: #ff0000;\"><a style=\"color: #ff0000;\" href=\"https:\/\/news.google.com\/publications\/CAAqBwgKMLG0nwswvr63Aw\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Google News<\/a><\/span>\u00a0too, click on the star and choose us from your favorites.<\/span><\/strong><\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\">For forums sites go to <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/forum.buradabiliyorum.com\/\" target=\"_blank\" rel=\"noopener\">Forum.BuradaBiliyorum.Com<\/a><\/span><\/strong><\/p>\n<\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/news\/\" data-internallinksmanager029f6b8e52c=\"2\" title=\"News\" target=\"_blank\" rel=\"noopener\">News<\/a> articles, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/en.buradabiliyorum.com\/game\/\" target=\"_blank\" rel=\"noopener\">Game <\/a><\/span>category.<\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/www.spieltimes.com\/sponsored\/path-of-exile-3-21-mechanics-explained-armor-additional-physical-damage-reductions\/\" target=\"_blank\" rel=\"noopener\">Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In this article, we\u2019ll be looking at exactly how armor functions and how it interacts with additional physical damage reduction. What Is Armor? Armor is a defensive stat in Path of Exile that is typically found on the gear that you can equip and is also granted by the Determination aura. Therefore, if your budget&#8230;<\/p>\n","protected":false},"author":1,"featured_media":569120,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.spieltimes.com\/wp-content\/uploads\/2021\/10\/Sponsored-Article.jpg","fifu_image_alt":"","footnotes":""},"categories":[15],"tags":[],"class_list":["post-569119","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game"],"_links":{"self":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/569119","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/comments?post=569119"}],"version-history":[{"count":0,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/569119\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media\/569120"}],"wp:attachment":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media?parent=569119"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/categories?post=569119"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/tags?post=569119"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}