{"id":650954,"date":"2025-01-26T07:45:14","date_gmt":"2025-01-26T04:45:14","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/longdue-announces-psychological-rpg-hopetown\/"},"modified":"2025-01-26T07:45:14","modified_gmt":"2025-01-26T04:45:14","slug":"longdue-announces-psychological-rpg-hopetown","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/longdue-announces-psychological-rpg-hopetown\/","title":{"rendered":"#\r\n      Longdue announces psychological RPG Hopetown"},"content":{"rendered":"<p>Longdue, one of various studios established by former <em>Disco Elysium<\/em>, has announced <em>Hopetown<\/em>, its psychological RPG spiritual successor to <em>Disco Elysium<\/em>. A crowdfunding campaign is planned, with a limited number of registrations for its pre-launch now available via the studio\u2019s <a rel=\"nofollow\" target=\"_blank\" class=\"link-external\" href=\"https:\/\/longduegames.com\" target=\"_blank\">official website<\/a>. <span id=\"more-939677\"\/><\/p>\n<p>\u201cHaving overseen the team of 15 that was credited with \u2018saving\u2019 <em>Disco Elysium<\/em> and which worked on it for nearly six years, pre- and post-release, I\u2019m excited to work with the Longdue team to create a rich RPG experience to serve fans of the genre,\u201d said contributor Piotr Sobolewsk in a press release.<\/p>\n<div id=\"\">\n<p><strong>About<\/strong><\/p>\n<p>Merging the raw emotional depth and psychological intricacy of <em>Disco Elysium<\/em> with the philosophical richness and narrative complexity of <em>Planescape: Torment<\/em>, this new psychological RPG invites players into an unforgettable world where stories are weapons, choices ripple through the environment, and light and darkness collide\u2014not just between its denizens, but within them too.<\/p>\n<p>Contributors include Piotr Sobolewsk, who previously oversaw pivotal contributions to the core systems that defined <em>Disco Elysium<\/em>. These groundbreaking mechanics, celebrated for their depth and ingenuity, reimagined how RPGs handle narrative, choice, and player agency.<\/p>\n<p><!-- AD: content --><\/p>\n<p>Now, Piotr is building on those foundations, <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">app<\/a>lying the lessons learned from <em>Disco Elysium<\/em> to help the Longdue team craft bold, innovative designs at the heart of <em>Hopetown<\/em>\u2014shaping a new vision for what narrative-driven RPGs can achieve.<\/p>\n<p>In <em>Hopetown<\/em>, words are your deadliest weapon, and every choice leaves its mark. Set in a mining town caught between decay and transformation, shaped by ambition, exploitation, and the fragile systems that bind society together, you step into the role of a rogue journalist\u2014a chaotic, self-destructive provocateur who sees humanity as inherently selfish and cruel. Unapologetically cynical and dangerously unhinged, you thrive on poking at bruises, pulling at loose threads, and watching what unravels.<\/p>\n<p><strong>A Town of Contrasts<\/strong><\/p>\n<p>The town itself is an arena of extremes. The suffocating darkness of the mine\u2019s depths mirrors the buried truths of its inhabitants, while the surface world\u2014glittering with the promise of progress\u2014is steeped in corruption and power plays. It\u2019s a place where survival depends on who controls the story, and where every decision ripples outward, reshaping not just the world, but yourself.<\/p>\n<p><strong>Groundbreaking Mechanics<\/strong><\/p>\n<p>Building on the legacies of <em>Disco Elysium<\/em> and <em>Planescape: Torment<\/em>, <em>Hopetown<\/em> introduces systems that redefine player agency. The psychogeography system transforms how players interact with the <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/game\/\" data-internallinksmanager029f6b8e52c=\"7\" title=\"Game\" target=\"_blank\" rel=\"noopener\">game<\/a> world: emotions, memories, and conversations replace traditional mechanics like keys and levers, becoming the tools that unlock doors, alter landscapes, and reshape relationships. Progress isn\u2019t just about solving puzzles or finding items\u2014it\u2019s about navigating the protagonist\u2019s fractured psyche and the ripples it creates in the environment.<\/p>\n<p>Meanwhile, a new journalism-based RPG system gives you the tools to craft stories that shape the world\u2014and yourself. Will you embrace chaos as a gonzo journalist, spinning wild, attention-grabbing narratives? Will you twist reality as a conspiracist, bending events to suit your worldview? Or will you dig deep as a calculated investigator, exposing brutal truths to spark rebellion\u2014or sow complacency?<\/p>\n<p><strong>A Crucible of Choices<\/strong><\/p>\n<p>The mining town is more than a setting\u2014it\u2019s a crucible. What truths will you reveal? What lies will you tell? Will your words inspire hope or destruction? Will you reshape the systems of power, or will they consume you?<\/p>\n<p><strong>Every Word Matters<\/strong><\/p>\n<p>This is a game where everything transforms everything else. Every word you choose matters. Every decision carries weight. And every story you tell changes the world\u2014and the fragile systems that hold it together.<\/p>\n<p><strong>Why Back <em>Hopetown<\/em>?<\/strong><\/p>\n<p>Backing Hopetown isn\u2019t just about funding\u2014it\u2019s about building a community, backing a vision and casting a vote. Longdue is an independent studio daring to create the kinds of games bigger studios won\u2019t or can\u2019t make\u2014games that challenge their players and let players challenge the games back. With Hopetown, Longdue is building a movement for <em>Disco Elysidum<\/em>-like narrative-driven RPGs that don\u2019t shy away from complexity, emotion, or ambition.<\/p>\n<p>Those who register in time for the pre-launch crowdfunding campaign via <a rel=\"nofollow\" target=\"_blank\" class=\"link-external\" href=\"https:\/\/longduegames.com\" target=\"_blank\" rel=\"noopener\">Longdue\u2019s website<\/a> will gain first access to a limited number of rewards that will be available privately shortly before the crowdfunding campaign goes public.<\/p>\n<p><strong>Key Features<\/strong><\/p>\n<ul>\n<li><strong>Contributors from <em>Disco Elysium<\/em><\/strong> \u2013 Seven people who worked on Disco Elysium across production, narrative and writing, world design, sound, audio, and technical design have contributed to <em>Hopetown<\/em> to date, bringing their expertise, learnings, and knowledge to this bold new project.<\/li>\n<li><strong>An All-Star Team of RPG Talent<\/strong> \u2013 Supported by industry veterans with credits on <em>Cult of the Lamb<\/em>, <em>The Witcher<\/em> universe, <em>Yes, Your Grace<\/em>, and more, Longdue is combining the raw creative energy of <em>Disco Elysium<\/em> with the best talent in the RPG space to deliver something truly extraordinary.<\/li>\n<li><strong>A Spiritual Successor<\/strong> \u2013 Drawing inspiration from the narrative depth of <em>Disco Elysium<\/em> and the philosophical complexity of <em>Planescape: Torment<\/em>, <em>Hopetown<\/em> redefines what a psychological RPG can achieve.<\/li>\n<li><strong>Groundbreaking Mechanics<\/strong> \u2013 Introducing innovative systems like psychogeography, where emotions and memories reshape the world, and a journalism RPG system, which empowers players to craft stories that influence perception, inspire rebellion, or enforce complacency.<\/li>\n<\/ul>\n<\/div>\n<blockquote><p><strong><span style=\"color: #ff6600;\">If you liked the article, do not forget to share it with your friends. Follow us on\u00a0<span style=\"color: #ff0000;\"><a style=\"color: #ff0000;\" href=\"https:\/\/news.google.com\/publications\/CAAqBwgKMN63nwsw68G3Aw\" target=\"_blank\" rel=\"nofollow noopener noreferrer\">Google News<\/a><\/span>\u00a0too, click on the star and choose us from your favorites.<\/span><\/strong><\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/news\/\" data-internallinksmanager029f6b8e52c=\"2\" title=\"News\" target=\"_blank\" rel=\"noopener\">News<\/a> articles, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/en.buradabiliyorum.com\/category\/game\/\" target=\"_blank\" >Game <\/a><\/span>category.<\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/www.gematsu.com\/2025\/01\/longdue-announces-psychological-rpg-hopetown\" target=\"_blank\" >Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Longdue, one of various studios established by former Disco Elysium, has announced Hopetown, its psychological RPG spiritual successor to Disco Elysium. A crowdfunding campaign is planned, with a limited number of registrations for its pre-launch now available via the studio\u2019s official website. \u201cHaving overseen the team of 15 that was credited with \u2018saving\u2019 Disco Elysium&#8230;<\/p>\n","protected":false},"author":1,"featured_media":650955,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/www.gematsu.com\/wp-content\/uploads\/2025\/01\/Hopetown-Ann_01-23-25.jpg","fifu_image_alt":"","footnotes":""},"categories":[15],"tags":[79614,153895,153896,79639],"class_list":["post-650954","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-game","tag-game-announce","tag-hopetown","tag-longdue","tag-rpg"],"_links":{"self":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/650954","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/comments?post=650954"}],"version-history":[{"count":0,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/650954\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media\/650955"}],"wp:attachment":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media?parent=650954"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/categories?post=650954"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/tags?post=650954"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}