{"id":75895,"date":"2020-09-26T14:00:28","date_gmt":"2020-09-26T11:00:28","guid":{"rendered":"https:\/\/en.buradabiliyorum.com\/facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise\/"},"modified":"2020-09-26T14:00:28","modified_gmt":"2020-09-26T11:00:28","slug":"facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise","status":"publish","type":"post","link":"https:\/\/buradabiliyorum.com\/en\/facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise\/","title":{"rendered":"#Facebook\u2019s VR isn\u2019t about gaming, it\u2019s about data \u2014 surprise, surprise"},"content":{"rendered":"<div id=\"ez-toc-container\" class=\"ez-toc-v2_0_84 counter-hierarchy ez-toc-counter ez-toc-custom ez-toc-container-direction\">\n<p class=\"ez-toc-title\" style=\"cursor:inherit\">Table of Contents<\/p>\n<label for=\"ez-toc-cssicon-toggle-item-6a28141a17273\" class=\"ez-toc-cssicon-toggle-label\"><span class=\"\"><span class=\"eztoc-hide\" style=\"display:none;\">Toggle<\/span><span class=\"ez-toc-icon-toggle-span\"><svg style=\"fill: #dd3333;color:#dd3333\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" class=\"list-377408\" width=\"20px\" height=\"20px\" viewBox=\"0 0 24 24\" fill=\"none\"><path d=\"M6 6H4v2h2V6zm14 0H8v2h12V6zM4 11h2v2H4v-2zm16 0H8v2h12v-2zM4 16h2v2H4v-2zm16 0H8v2h12v-2z\" fill=\"currentColor\"><\/path><\/svg><svg style=\"fill: #dd3333;color:#dd3333\" class=\"arrow-unsorted-368013\" xmlns=\"http:\/\/www.w3.org\/2000\/svg\" width=\"10px\" height=\"10px\" viewBox=\"0 0 24 24\" version=\"1.2\" baseProfile=\"tiny\"><path d=\"M18.2 9.3l-6.2-6.3-6.2 6.3c-.2.2-.3.4-.3.7s.1.5.3.7c.2.2.4.3.7.3h11c.3 0 .5-.1.7-.3.2-.2.3-.5.3-.7s-.1-.5-.3-.7zM5.8 14.7l6.2 6.3 6.2-6.3c.2-.2.3-.5.3-.7s-.1-.5-.3-.7c-.2-.2-.4-.3-.7-.3h-11c-.3 0-.5.1-.7.3-.2.2-.3.5-.3.7s.1.5.3.7z\"\/><\/svg><\/span><\/span><\/label><input type=\"checkbox\"  id=\"ez-toc-cssicon-toggle-item-6a28141a17273\" checked aria-label=\"Toggle\" \/><nav><ul class='ez-toc-list ez-toc-list-level-1 ' ><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-1\" href=\"https:\/\/buradabiliyorum.com\/en\/facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise\/#Why_does_Facebook_make_virtual_reality_headsets\" >Why does Facebook make virtual reality headsets?<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-2\" href=\"https:\/\/buradabiliyorum.com\/en\/facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise\/#Virtual_reality_collects_real_data\" >Virtual reality collects real data<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-3\" href=\"https:\/\/buradabiliyorum.com\/en\/facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise\/#Virtual_reality_leads_to_augmented_reality\" >Virtual reality leads to augmented reality<\/a><\/li><li class='ez-toc-page-1 ez-toc-heading-level-2'><a class=\"ez-toc-link ez-toc-heading-4\" href=\"https:\/\/buradabiliyorum.com\/en\/facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise\/#We_need_more_than_just_%E2%80%98tech_ethics\" >We need more than just \u2018tech ethics\u2019<\/a><\/li><\/ul><\/nav><\/div>\n<p>&#8220;<strong>#<a href=\"https:\/\/buradabiliyorum.com\/en\/category\/social-mediaa\/\" data-internallinksmanager029f6b8e52c=\"1\" title=\"Social Media\" target=\"_blank\" rel=\"noopener\">Facebook<\/a>\u2019s VR isn\u2019t about gaming, it\u2019s about data \u2014 surprise, surprise<\/strong>&#8221;<\/p>\n<div>\n                            Facebook has <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.facebookconnect.com\/en\">announced<\/a> the latest version of its successful standalone virtual reality (VR) headset, the <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/21437674\/oculus-quest-2-review-features-photos\">Oculus Quest 2<\/a>. The new device packs more computing power and a sharper screen than its predecessor, and is also US$100 cheaper.<\/p>\n<figure><iframe loading=\"lazy\" title=\"Introducing Oculus Quest 2\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/ATVGl9wOJsM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><figcaption><span class=\"caption\">In the video above, Facebook\u2019s Oculus Quest 2 (from AUD$479) \u2014 a powerful wireless VR headset for gaming and, Facebook hopes, much more.<\/span><\/figcaption><\/figure>\n<p>The Oculus Quest 2 is the latest step in Facebook\u2019s long-term strategy of making VR more accessible and popular. Facebook recently brought all its VR work under the umbrella of <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/about.fb.com\/realitylabs\/\">Facebook Reality Labs<\/a>, it has announced new <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/download-scripts-themes-apps\/\" data-internallinksmanager029f6b8e52c=\"9\" title=\"Download Scripts &amp; Themes &amp; Apps\" target=\"_blank\" rel=\"noopener\">app<\/a>lications like the <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/techcrunch.com\/2020\/09\/16\/facebook-debuts-infinite-office-a-virtual-reality-office-space\/\">Infinite Office VR workplace<\/a>, and will also <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.theverge.com\/2020\/8\/19\/21375118\/oculus-facebook-account-login-data-privacy-controversy-developers-competition\">require a Facebook login<\/a> for future Oculus devices.<\/p>\n<p>The compulsory link to Facebook has many consumers concerned, considering the social media giant\u2019s <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/why-the-business-model-of-social-media-giants-like-facebook-is-incompatible-with-human-rights-94016\">chequered history with privacy and data<\/a>. VR and its cousin, augmented reality (AR), are perhaps the most data-extractive digital sensors we\u2019re likely to invite into our homes in the next decade.<\/p>\n<p><em>[Read: <span class=\"c-message_attachment__title\"><span dir=\"auto\">Are EVs too expensive? Here are 5 common myths, debunked<\/span>]<\/span><\/em><\/p>\n<h2><span class=\"ez-toc-section\" id=\"Why_does_Facebook_make_virtual_reality_headsets\"><\/span>Why does Facebook make virtual reality headsets?<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Facebook acquired VR company Oculus in 2014 for <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.theguardian.com\/technology\/2014\/jul\/22\/facebook-oculus-rift-acquisition-virtual-reality\">an estimated US$2.3 billion<\/a>. But where Oculus originally aimed at <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/game\/\" data-internallinksmanager029f6b8e52c=\"7\" title=\"Game\" target=\"_blank\" rel=\"noopener\">game<\/a>rs, Facebook boss Mark Zuckerberg wants VR for social media.<\/p>\n<p>At the same event last year, Zuckerberg said Facebook sees VR as a pathway to a new kind of \u201csocial computing platform\u201d using the enhanced feeling of \u201cpresence\u201d that VR affords. For Facebook, the introduction of VR-based computing will be like the leap from text-based command line interfaces to the graphical user interfaces we use today.<\/p>\n<p>This may well be right. VR affords a strong feeling of embodied presence that offers new possibilities for entertainment, training, learning, and connecting with others at a distance.<\/p>\n<p>But if the VR future is the one Facebook is \u201c<a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.facebook.com\/TechAtFacebook\/videos\/807207240014945\/\">working in the lab<\/a>\u201d on, it will function via the company\u2019s existing social computing platform and business model of extracting data to deliver targeted advertisements.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Virtual_reality_collects_real_data\"><\/span>Virtual reality collects real data<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>A VR headset collects data about the user, but also about the outside world. This is one of the key <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/ses.library.usyd.edu.au\/bitstream\/handle\/2123\/22485\/ETHICAL%20IMPLICATIONS.pdf?sequence=2&amp;isAllowed=y\">ethical issues<\/a> of emerging \u201cmixed reality\u201d technologies.<\/p>\n<p>As American VR researcher <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/vhil.stanford.edu\/pubs\/2018\/protecting-nonverbal-data-tracked-in-virtual-reality\/\">Jeremy Bailenson has written<\/a>:<\/p>\n<blockquote><p>\u2026commercial VR systems typically track body movements 90 times per second to display the scene appropriately, and high-end systems record 18 types of movements across the head and hands. Consequently, spending 20 minutes in a VR simulation leaves just under 2 million unique recordings of body language.<\/p>\n<\/blockquote>\n<p>The way you move your body can be <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/dl.acm.org\/doi\/10.1145\/3290605.3300340\">used to identify you<\/a>, like a fingerprint, so everything you do in VR could be traced back to your individual identity.<\/p>\n<p>Facebook\u2019s Oculus Quest headsets also use outward-facing cameras to track and map their surroundings.<\/p>\n<figure><iframe loading=\"lazy\" title=\"Oculus Insight: How Facebook&#039;s Oculus Quest &amp; Rift S Track Your Head And Hand Movements\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/nrj3JE-NHMw?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><figcaption><span class=\"caption\">Facebook VR headsets use Simultaneous Localisation and Mapping (SLAM) to track the movements of the headset in 3D space. This is also another opportunity for collecting data about the world.<\/span><\/figcaption><\/figure>\n<p>In late 2019 <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.roadtovr.com\/oculus-quest-camera-privacy-rift-s-facebook\/\">Facebook said<\/a> they \u201cdon\u2019t collect and store images or 3D maps of your environment on our servers today.\u201d Note the word <em>today<\/em>, which tech journalist <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.roadtovr.com\/oculus-quest-camera-privacy-rift-s-facebook\/\">Ben Lang notes<\/a> makes clear the company is not ruling out anything in the future.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"Virtual_reality_leads_to_augmented_reality\"><\/span>Virtual reality leads to augmented reality<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Facebook wants to collect this data to facilitate its plans for augmented reality (AR).<\/p>\n<p>Where VR takes a user to a fully virtual environment, AR combines virtual elements with our real surroundings.<\/p>\n<p>Last year Facebook unveiled the Live Maps application, a vision of an expansive surveillance apparatus presumably powered by AR glasses and data collected from Oculus Insight. Live Maps will provide many minor conveniences for Facebook users, like letting you know you\u2019ve left your keys on the coffee table.<\/p>\n<figure><iframe loading=\"lazy\" title=\"Facebook Reality Labs: LiveMaps  |  Oculus Connect 6\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/JTa8zn0RNVM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><figcaption><span class=\"caption\">In the video above, Facebook\u2019s Live Maps application is a vision of a Facebook-owned AR platform.<\/span><\/figcaption><\/figure>\n<p>Now, Facebook has announced its first steps towards making this a reality: <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/about.fb.com\/realitylabs\/projectaria\/\">Project Aria<\/a>. This will involve people wearing glasses-like sensors around Seattle and the San Francisco Bay area, to collect the data to build what Wired co-founder Kevin Kelly calls <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.wired.com\/story\/mirrorworld-ar-next-big-tech-platform\/\">\u201cthe mirrorworld<\/a>,\u201d the next big tech platform.<\/p>\n<p>People are rightly concerned about the ethical implications of this kind of data extraction. Alongside Project Aria, Facebook launched its <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/about.fb.com\/realitylabs\/responsible-innovation-principles\/\">Responsible Innovation Principles<\/a> page, and they\u2019re already quick to emphasize that faces and license plates will be blurred in this data collection.<\/p>\n<p>As we have <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"http:\/\/marcuscarter.com\/wp-content\/uploads\/2020\/09\/Oculus-Imaginaries-New-Media-and-Society-Egliston-and-Carter-Final-Accepted-Version.pdf\">argued elsewhere<\/a>, framing questions about VR and AR surveillance in terms of individual privacy suits companies like Facebook very well. That\u2019s because their previous failings are actually in the (un)ethical use of data (as in the case of <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.wired.com\/amp-stories\/cambridge-analytica-explainer\/\">Cambridge Analytica<\/a>) and their <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.tandfonline.com\/doi\/full\/10.1080\/24701475.2019.1593667\">asymmetric platform power<\/a>.<\/p>\n<h2><span class=\"ez-toc-section\" id=\"We_need_more_than_just_%E2%80%98tech_ethics\"><\/span>We need more than just \u2018tech ethics\u2019<span class=\"ez-toc-section-end\"><\/span><\/h2>\n<p>Groups like the <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/xrsi.org\/who-we-are\">XR Safety Initiative<\/a> recognize these emerging issues and are beginning to work on <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/xrsi.org\/publication\/the-xrsi-privacy-framework\">standards, guidelines, and privacy frameworks<\/a> to shape VR and AR development.<\/p>\n<p>Many emerging technologies encounter what is known as <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/en.wikipedia.org\/wiki\/Collingridge_dilemma\">the Collingridge problem<\/a>: it is hard to predict the various impacts of a <a href=\"https:\/\/buradabiliyorum.com\/en\/category\/technology\/\" data-internallinksmanager029f6b8e52c=\"4\" title=\"Technology\" target=\"_blank\" rel=\"noopener\">technology<\/a> until it is extensively developed and widely used, but by then it is almost impossible to control or change.<\/p>\n<p>We see this playing out right now, in efforts to <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/facebook-and-google-used-to-be-the-future-of-news-but-now-media-companies-need-more-strings-to-their-bow-145024\">regulate Google and Facebook\u2019s power over news media<\/a>.<\/p>\n<p>As David Watts argues, big tech designs its own rules of ethics to <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/how-big-tech-designs-its-own-rules-of-ethics-to-avoid-scrutiny-and-accountability-113457\">avoid scrutiny and accountability<\/a>:<\/p>\n<blockquote><p>Feelgood, high-level data ethics principles are not fit for the purpose of regulating big tech \u2026 The harms linked to big tech can only be addressed by proper regulation.<\/p>\n<\/blockquote>\n<p>What might the regulation of Facebook\u2019s VR look like? Germany offers one such response \u2013 their antitrust regulations have resulted in Facebook <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.competitionpolicyinternational.com\/oculus-to-pause-german-sales-over-antitrust-issue\/\">withdrawing the headset from sale<\/a>. We can only hope the technology doesn\u2019t become too entrenched to be changed or challenged.<\/p>\n<p>But regulation has not always stopped Facebook in the past, who paid out <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/www.nytimes.com\/2020\/01\/29\/technology\/facebook-privacy-lawsuit-earnings.html#:%7E:text=Facebook%20said%20on%20Wednesday%20that,social%20network's%20data%2Dmining%20practices.\">US$550 million<\/a> to settle a lawsuit for breaching biometric privacy laws. In the multi-billion dollar world of big-tech, it\u2019s all a cost of doing business.<\/p>\n<p>Another question we might ask ourselves is whether Facebook\u2019s virtual-reality future and others like it really need to exist. Maybe there are other ways to avoid forgetting your keys.<!-- Below is The Conversation's page counter tag. Please DO NOT REMOVE. --><img loading=\"lazy\" decoding=\"async\" style=\"border: none !important; box-shadow: none !important; margin: 0 !important; max-height: 1px !important; max-width: 1px !important; min-height: 1px !important; min-width: 1px !important; opacity: 0 !important; outline: none !important; padding: 0 !important; text-shadow: none !important;\" alt=\"The Conversation\" width=\"1\" height=\"1\" class=\" lazy\" src=\"https:\/\/counter.theconversation.com\/content\/145730\/count.gif?distributor=republish-lightbox-basic\" data-lazy=\"true\"\/><!-- End of code. If you don't see any code above, please get new code from the Advanced tab after you click the republish button. The page counter does not collect any personal data. More info: https:\/\/theconversation.com\/republishing-guidelines --><\/p>\n<p><em>So you like TNW? Then join our upcoming online event, TNW2020, you don\u2019t want to miss it.<\/em><\/p>\n<p><em>This article is republished from <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\">The Conversation<\/a> by <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/profiles\/marcus-carter-231027\">Marcus Carter<\/a>, Senior Lecturer in Digital Cultures, SOAR Fellow., <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/institutions\/university-of-sydney-841\">University of Sydney<\/a> and <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/profiles\/ben-egliston-428110\">Ben Egliston<\/a>, Postdoctoral research fellow, Digital Media Research Centre, <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/institutions\/queensland-university-of-technology-847\">Queensland University of Technology<\/a> under a Creative Commons license. Read the <a rel=\"nofollow noopener noreferrer\" target=\"_blank\" href=\"https:\/\/theconversation.com\/facebooks-virtual-reality-push-is-about-data-not-gaming-145730\">original article<\/a>.<\/em><\/p>\n<\/p><\/div>\n<blockquote>\n<p style=\"text-align: center;\">For forums sites go to <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/forum.buradabiliyorum.com\/\" target=\"_blank\" rel=\"noopener noreferrer\">Forum.BuradaBiliyorum.Com<\/a><\/span><\/strong>\n<\/p><\/blockquote>\n<blockquote>\n<p style=\"text-align: center;\"><strong>If you want to read more like this article, you can visit our <span style=\"color: #ff9900;\"><a style=\"color: #ff9900;\" href=\"https:\/\/en.buradabiliyorum.com\/technology\/\" target=\"_blank\" rel=\"noopener noreferrer\">Technology category.<\/a><\/span><\/strong><\/p>\n<\/blockquote>\n<p><span style=\"color: black;\"><a style=\"color: #ff9900;\" href=\"https:\/\/thenextweb.com\/syndication\/2020\/09\/26\/facebooks-vr-isnt-about-gaming-its-about-data-surprise-surprise\/\" target=\"_blank\" rel=\"noopener noreferrer\">Source<\/a><\/span><\/p>\n","protected":false},"excerpt":{"rendered":"<p>&#8220;#Facebook\u2019s VR isn\u2019t about gaming, it\u2019s about data \u2014 surprise, surprise&#8221; Facebook has announced the latest version of its successful standalone virtual reality (VR) headset, the Oculus Quest 2. The new device packs more computing power and a sharper screen than its predecessor, and is also US$100 cheaper. In the video above, Facebook\u2019s Oculus Quest&#8230;<\/p>\n","protected":false},"author":1,"featured_media":75896,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/img-cdn.tnwcdn.com\/image\/tnw?filter_last=1&fit=1280,640&url=https:\/\/cdn0.tnwcdn.com\/wp-content\/blogs.dir\/1\/files\/2020\/09\/1-29.jpg&signature=57dbc131b7c31ecbf90418cef8ce415e","fifu_image_alt":"","footnotes":""},"categories":[18],"tags":[72366,4974,72991,5077,72990,70759,17813],"class_list":["post-75895","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technology","tag-data","tag-facebook","tag-internet-privacy","tag-mark-zuckerberg","tag-online-gaming","tag-tech","tag-virtual-reality"],"_links":{"self":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/75895","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/comments?post=75895"}],"version-history":[{"count":0,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/posts\/75895\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media\/75896"}],"wp:attachment":[{"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/media?parent=75895"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/categories?post=75895"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/buradabiliyorum.com\/en\/wp-json\/wp\/v2\/tags?post=75895"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}