Two-versus-two tag-team fighting game Saturday AM: Battle Manga announced

Two-versus-two tag-team fighting game Saturday AM: Battle Manga announced

Son Studios, the studio behind the upcoming anime-inspired arena fighting game Netcode Warriors, have announced Saturday AM: Battle Manga, a two-versus-two tag-team fighting game featuring characters from Saturday AM manga like Apple Black, Clock Striker, Massively Multiplayer World of Ghosts, and Soul Beat. Platforms and a release date were not announced, but all major console and PC platforms are under consideration.

“For eleven years, Saturday AM has focused on crafting deep stories with fresh perspectives from a range of nationalities and cultures,” said Saturday AM founder and publisher Frederick L. Jones in a press release. “Anime aside, there is something so rich about giving our fans a chance to interact with our characters in such a dynamic, interactive manner as a videogame and we’re thrilled to do so with an amazing group like Son Studios.”

Son Studios CEO and game director Jesse Segun-Oside added, “The tag fighter space is one I’ve loved since childhood and always dreamed of leading a project in. Kicking things off with these characters is the perfect way to bring that vision to life—with impact.”

Here is an overview of the game, via Son Studios:

About

Saturday AM: Battle Manga brings fan-favorite original manga characters from Apple Black, Clock Striker, Massively Multiplayer World of Ghosts, Soul Beat, and others into an accessible but mechanically rich tag fighter. Each fighter offers a completely distinct game-play feel, with easy-to-learn controls built around classic motion inputs and competitive depth built in.

The game features stylized visuals with boutique animation techniques to capture an expressive, manga-like presentation unique to each of the original artists, evoking the aesthetic of panel-driven storytelling while keeping game-play crisp and readable.

Key Features

  • Two-versus-two tag battles that emphasize creativity, adaptability, and team synergy.
  • Each character designed with unique mechanics and play styles—no clones.
  • Stylized 2.5D visuals utilizing limited animation for a bold, manga-inspired look.
  • Built for both casual enjoyment and competitive mastery.

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