South of Midnight for PS5, Switch 2 launches March 31

South of Midnight for PS5, Switch 2 launches March 31

The PlayStation 5 and Switch 2 versions of third-person action–adventure game South of Midnight will launch on March 31, publisher Xbox Game Studios and developer Compulsion Games announced (2). South of Midnight first launched for Xbox Series and PC via Steam and Microsoft Store on April 8, 2025. The “Weaver’s Edition” of the game includes…

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DAMON and BABY demo launches March 19

DAMON and BABY demo launches March 19

Arc System Works will release a demo for action adventure game DAMON and BABY for PlayStation 5, PlayStation 4, Switch, and PC via Steam on March 18 at 9:00 p.m. PT / March 19 at 12:00 a.m. ET, the company announced. While a limited-time demo was available for PC from February 20 to March 3,…

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BLOKES on BLOCKS! now available for Switch, PC

BLOKES on BLOCKS! now available for Switch, PC

Fast-paced action party game BLOKES on BLOCKS! is now available for Switch and PC via Steam at a launch discount price of $8.69, developer Crafts & Meister announced. Here is an overview of the game, via Crafts & Meister: About BLOKES on BLOCKS! is a fast-paced action party game for up to six players that…

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Bunny Garden 2 debut trailer, details, and screenshots

Bunny Garden 2 debut trailer, details, and screenshots

qureate has launched official website for Bunny Garden 2, its recently announced dating simulation adventure game sequel coming to Switch and PC via Steam this spring for $24.99. Here are the first details: About Another unforgettable night is about to begin… Bunny Garden‘s brand-new title finally arrives! This latest installment in the romance adventure game…

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Assassin’s Creed brand update – Assassin’s Creed Black Flag Resynced, Assassin’s Creed Unity frame rate patch, more

Assassin’s Creed brand update – Assassin’s Creed Black Flag Resynced, Assassin’s Creed Unity frame rate patch, more

Assassin’s Creed Shadows is About to Turn One Since launch, the experience has evolved with new features and updates, shaped in large part by your feedback. Our recent parkour refinements are a direct result of regular feedback sessions, both in person and online, with our most engaged players and creators. On behalf of the entire…

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